Ratbag Leighton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He has a large black mantle and cape that has been intricately interwoven into his yellow robe. His hair is black and very short. His ears are large.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born into a rich family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to work out more often.
Ideals: Athletic, Opinionated, Entrepeneur. Flaws: Ugly. Bonds: Rich. Occupation: Bellfounder
Voice: Pronounces O like U
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Evil (CR 6)
Armor Class 9
Hit Points 40 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 17 (+3) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
Possessions: 300 gp. Fire opal pendant on a fine gold chain (1200 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Gildmak Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: This malnourished man wears bulky green painted plate armor. His moppish auburn hair is in a traditional bowl cut. His skin is flawless and his brown eyes scan people very quickly.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is obsessed with finding treasure.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Gildmak abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero; and to reunite with his old friends
Ideals: Fighting. Bonds: Poor, Attractive, Adventurer, Military. Occupation: Shipwright
Voice: Hollow voice
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 14)
Armor Class 14
Hit Points 73 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Draconic
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +8
Possessions: 5000 gp. Red-brown spinel (140 gp). Bloodstone (50 gp). Eye agate (16 gp). Alexandrite (1500 gp). Blue diamond (8000 gp). Chrysoprase (50 gp).
Quarethon Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His wide-brimmed hat is riddled with cuts and holes. His eyes are a pleasant gold.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in a small village he learned the ways of the warrior from his father. He helped his father out around the business and became quite the natural. He has worked as a Miner like his father before him.
Motivation: To be a Glassblower again.
Ideals: Fighting, Athletic, Joker. Flaws: Ugly. Bonds: Job. Occupation: Miner
Voice: Raspy
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 5000 sp. Rich purple corundum (600 gp). Jet (150 gp). 1 Minor magic item.
Immeral Goltorah, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He invites people to come help in his community garden.
History: When he was but 5 years old his parents immigrated from the west. A few years later when the north was not economically sound they moved to his current location. He used his abilities to travel the world and help people.
Motivation: Retire the richest man in the west.
Ideals: Entrepeneur, Opinionated, Philantrophist. Bonds: Immigrant. Occupation: Crown-heir
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 14 (+2) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 10000 cp. Golden yellow topaz (700 gp). Malachite (5 gp). Citrine (50 gp).
Richard Blackwood, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he dresses well, typically a more casual-formal manner. His hair, while still mostly auburn, has prominent grey streaks. His eyes, though not visible through his cowl, are brown.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born in the south, but his parents moved at a very young age to the east. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.
Motivation: Seeks redemption.
Ideals: Opinionated. Bonds: Attractive, Criminal record, Immigrant. Occupation: Dyer
Voice: Sounds elderly
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 16 (+3) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Terran, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 40 gp. 1 Masterwork manacles.
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