Kildrak Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears tattered old clothes. He has wavy silver hair. His blue unseeing eyes seem to look past you.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born into a rich family. Cursed with vampirism at a very young age, Kildrak has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and wants to work out more often
Ideals: Athletic, Joker. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Marshal
Voice: Old thin voice
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 12)
Armor Class 9
Hit Points 33 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 17 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Druidic, Infernal
Attacks Melee +4 / 3d10+0, Ranged +3 / 3d10-1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1000 gp.
Zaffrab Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a blue costume with the symbols of strength on his torso. He is bald on top and has large silver tufts of hair around his ears. His eyes are brown and beady.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Zaffrab is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Zaffrab lived on a farm with his father, near the main road leading to a nearby town. After coming to the age of reason, Zaffrab took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Marry his sister to traveling adventurers; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Ugly, Sensitive. Bonds: Family, Adventurer. Occupation: Architect
Voice: Draws out vowels
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp. Golden yellow topaz (800 gp). Banded agate (10 gp).
Leucis Twist, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a white vest and prefers green and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is cut close to his head. He has gleaming, smiling white eyes.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is lazy, self-centered, vain, and jealous.
History: Born in the west his family was never financially stable. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Carpenter they were divorced and he won custody of their daughter. He worked as a Soapmaker, and he later adopted a second daughter.
Motivation: Doesn't want to be a Soapmaker and was forced into it by his family.
Flaws: Ugly, Antagonistic, Selfish. Bonds: Poor, Family. Occupation: Soapmaker
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 40 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 18 (+4) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Gnome, Celestial, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Manfred Halsey, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in earthy colors with a white and tan handkerchief worn on his right side. He sports a long golden beard, and similarly colored long hair. He is baby faced.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Sold as a small child to a brothel owner, Manfred was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Balancing his hectic life and new Slave Trader responsibilities is difficult; and expand his business
Ideals: Optimist. Flaws: Impulsive. Bonds: Immigrant, Mentor, Enemies, Job. Occupation: Slave Trader
Voice: Shortens vowels
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 44 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 600 gp. Tiger eye turquoise (13 gp). Golden yellow topaz (1600 gp). Red garnet (70 gp). Violet garnet (1600 gp).
Gûndza Stanton, Male Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His tied-back hair is silver. He wears crescent spectacles with a black brim.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is skeptical of what others tell him and is slow to trust.
History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He then took over the family business and is one of the better Crown-heir for hire.
Motivation: Further expansion of business.
Flaws: Ugly, Shy. Bonds: Job, Military. Occupation: Crown-heir
Voice: Spits words with contempt
Attributes [hide]
Medium (6'7") Half-Orc, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 14 (+2) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 400 gp. 1 Superior lock. 1 Masterwork Musical instrument. 1 Masterwork Thieves’ tools.
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