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Pikar Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears tight fitting clothing which further accentuates his frame. He has red hair. His violet eyes are slightly larger than normal.

Personality: Aggressive, abrasive, and angry, Pikar embodies much of what other species detest in the Halflings. He is used to getting what he wants. In part because he is a meticulous planner.

History: Pikar was born with his mother's beautiful face. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has dedicated himself to building a better kind of golem.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Professionalism, Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Debt. Occupation: Farmer

Voice: Russian accent

Attributes [hide]

Pikar Goodearth, Male Halfling Warlock 6
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 15
Hit Points 35 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 14 (+2)15 (+2) 10 (+0)12 (+1)
Skills Medicine +3, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Draconic
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 400 gp.


Social Check DCs


Cloak Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears dark leathers with embroidery. His fur is cut close to his head. He wears crescent spectacles with a black brim.

Personality: Confrontational and typically high on some drug or another. He does not trust anyone and sleeps with one eye open.

History: The child of a Armorer, who enjoyed hunting, Cloak was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He got away from his former life and has fallen to alcoholism.

Motivation: To get a good night's sleep.

Flaws: Addict, Insomniac. Bonds: Attractive, Poor, Nature. Occupation: Carpenter

Voice: Mousy voice

Attributes [hide]

Cloak Blossom, Male Tabaxi Barbarian 6
Medium (6'4") Tabaxi, Lawful Evil (CR 6)
Armor Class 13
Hit Points 72 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)16 (+3) 14 (+2)14 (+2)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 12
Languages Common, Undercommon, Terran, Goblin
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +6

Possessions: Violet garnet (900 gp). Sard (80 gp). Smoky quartz (80 gp). White opal (1200 gp). 1 Minor magic item.


Social Check DCs


Thamior Dmitriyev, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. His chestnut hair and beard is wavy and long. His half smiles and green eyes are beguiling and draw you in.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He uses divination through singing.

History: He got into the Apothecary business at a young age. He was an apprentice working in his father's forge. He left for the west, certain he would find work there.

Motivation: He is unsatisfied with his job; and to be a hunter again

Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Attractive, Job. Occupation: Apothecary

Voice: Scratchy, weak

Attributes [hide]

Thamior Dmitriyev, Male Half-Elf Ranger 7
Medium (5'9") Half-Elf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills Perception +5, Religion +4
Senses Passive Perception 14
Languages Common, Elven, Druidic
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1200 gp. Citrine (60 gp). Sardonyx (60 gp). 1 Minor magic item.


Social Check DCs


Fonkin Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His silver hair is cut jaggedly and amateurishly. His eyes are likewise hazel.

Personality: He is very quiet and rarely speaks above a whisper. A true patriot, Fonkin would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: From birth he was tutored by a cruel and relentless mentor. In his 11th year, his parents were killed by a goblins raid, leaving Fonkin alone in the world. After a stint in an orphanage, he was adopted. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many goblins want him driven away

Flaws: Shy. Bonds: Military, Mentor, Enemies. Occupation: Crown-heir

Voice: Laughs frequently while speaking

Attributes [hide]

Fonkin Nucklestamp, Male Gnome Warlock 1
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)11 (+0) 18 (+4)17 (+3)
Skills Insight +6, Performance +5
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 140 gp. 1 Masterwork manacles.


Social Check DCs


Ahrim Chant, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a weathered and beat up set of banded mail beneath an oversized green coat. His hair, while still mostly red, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He is mildly Tiefling supremacist, though he does not identify as such. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Ahrim hails from a village terrorized by gnolls. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud.

Flaws: Racist. Bonds: Immigrant, Attractive, Enemies. Occupation: Apothecary

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ahrim Chant, Male Tiefling Barbarian 2
Medium (6'1") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 24 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)17 (+3) 12 (+1)16 (+3)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common, Aquan, Orc, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3

Possessions: Alexandrite (500 gp). Freshwater pearl (4 gp).


Social Check DCs

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