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NPC Generator

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Advanced [show]


Glim Reese, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses well, typically a more casual-formal manner. He has a blonde handlebar mustache and slicked back blonde hair. He has violet eyes and a blue hat with a yellow feather.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Glim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Glim. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to end his boredom

Ideals: Optimist. Flaws: Mundane. Bonds: Attractive, Criminal record, Military. Occupation: Navigator

Voice: Stutters

Attributes [hide]

Glim Reese, Male Gnome Adept 3
Small (3'3") Gnome, Lawful Evil (CR 3)
Armor Class 13
Hit Points 24 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 19 (+4)15 (+2) 13 (+1)17 (+3)
Skills Persuasion +5, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 100 pp. Old masterpiece painting (900 gp). Large well-done wool tapestry (400 gp). A delicate silver chain set with a tourmaline (20 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Euron Still, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses in green turtlenecks beneath a grey coat with violet slacks. He wears a colorful flower in his chestnut hair. His red eyes dart from person to person.

Personality: A deeply religious man he believes everything happens for a reason. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Euron was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. He found a children's book about a Tiefling Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends.

Ideals: Impeccable. Bonds: Attractive, Religious, Poor, Adventurer. Occupation: Engraver

Voice: Loud with bravado

Attributes [hide]

Euron Still, Male Tiefling Cleric 8
Medium (6'7") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 59 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)16 (+3) 12 (+1)11 (+0)
Skills Animal Handling +4, Athletics +6
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Druidic
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 1400 gp. Chalcedony (50 gp). Amethyst (130 gp). Violet garnet (1400 gp). Rhodochrosite (16 gp).


Social Check DCs


Delg Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His skin is fair and his fingers are delicate and long. His blonde hair has been sun bleached extensively. His violet eyes lackadaisically let the world flow into them.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He uses divination through singing.

History: Gifted from a young age, Delg studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Layabout work with an outfit from a few towns over. Layabout work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 14 years.

Motivation: He is not mentally stable, and does not behave rationally; and balancing his hectic life and new layabout responsibilities is difficult

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Job, Religious. Occupation: Layabout

Voice: Laughs frequently while speaking

Attributes [hide]

Delg Loderr, Male Dwarf Paladin 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 20 (+5)13 (+1) 13 (+1)12 (+1)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 250 gp.


Social Check DCs


Alberich Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a green and yellow robe with the hood down. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a dagger on it. He has no hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is happy with his job as a Junk Dealer. He turns his eye from what people do, preferring to live and let live. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born in the west his family was never financially stable. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Insomniac. Bonds: Job, Criminal record, Poor. Occupation: Junk Dealer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Alberich Bofdann, Male Dwarf Commoner 11
Medium (4'4") Dwarf, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 44 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)17 (+3) 14 (+2)10 (+0)
Skills Persuasion +4, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Gnoll, Halfling
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 2300 gp. Silver comb with moonstones (900 gp). An abacus with copper, silver and gold markers (30 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Old masterpiece painting (1900 gp). A roughly beaten golden orb (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dagger In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a violet costume with the symbols of his god on his torso. He has dyed his greying orange fur a little too much giving a sharp orange color. His otherwise smooth face is marked with small tiny scars.

Personality: His tongue was cut out and he uses sign language. He feeds upon the attention of others.

History: A powerful brothel owner made him what he is. Like his father and his brother before him, after school he went straight into learning to become a Bricklayer. He has set out to sabotage the competition.

Motivation: He uses money and sex appeal to get what he needs; and balancing his hectic life and new bricklayer responsibilities is difficult

Flaws: Disease. Bonds: Attractive, Mentor, Job, Rich. Occupation: Bricklayer

Voice: Thin and wheezing

Attributes [hide]

Dagger In the Morning, Male Tabaxi Cleric 10
Medium (6'3") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 36 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)15 (+2) 14 (+2)15 (+2)
Skills Persuasion +6, Survival +6
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 100 pp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). Silver chalice with lapis lazuli gems (120 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Fire opal pendant on a fine gold chain (2200 gp).


Social Check DCs

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