Mordai Pursuit, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears red trousers with black and red striped suspenders. He wears various colorful collared shirts, and sports empty pouches on his belt. His white hair is slicked back into a classic pompadour. His white unseeing eyes seem to look past you.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born to a Glassblower, his father struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Gardener. He tends to his Gardener job now, and dutifully fulfills any obligations he has.
Motivation: A deep hatred of illithids; and expand his business
Flaws: Disease. Bonds: Enemies, Criminal record, Poor, Job. Occupation: Gardener
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 29 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 19 (+4) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Druidic, Gnoll, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp.
Senteq Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: This tall, slender man tends to wear a green poncho over his likewise colored trousers and shirt. His chestnut hair is thinning but still full. His eyes are green and beady.
Personality: He can speak with the recently deceased. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father took him hunting and taught him how to get in the mind of other creatures. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants nothing more than to rejoin the army; and to reunite with his old friends
Ideals: Gifted, Joker. Flaws: Ugly. Bonds: Military, Nature. Occupation: Crown-heir
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 17 (+3) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp.
Bolg Cholmondeley, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His golden hair is greasy and uncared for. His gray eyes are passionate and lively.
Personality: He is irascible and easily irritated. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Bolg was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bolg decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and expand his business
Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Criminal record. Occupation: Courier
Voice: Raspy
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Evil (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Reynard Milton, Male Human [Permalink]
Personal [hide]
Description: He wears black trousers with red and pastel striped suspenders. He wears various colorful collared shirts, and he perpetually has his club ready. He has done his best to style his black hair to look like a famous performer. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: Cocky and sure of himself, he believes he is the best Locksmith born in the past three hundred years. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and to be a barkeep again
Ideals: Fighting. Flaws: Ugly, Forgetful. Bonds: Job, Poor. Occupation: Locksmith
Voice: Breathy voice
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. Brown-green garnet (150 gp).
Seven Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft green waves gently in the breeze, and is pretty ugly. He wears his white fur up. He is missing an eye and his face is severely sunburned. His one remaining eye shines copper.
Personality: Seven hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Gifted from a young age, Seven studied abroad. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He ran away from his former home and has been making his living as a Shoemaker for the past few years.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Rich, Job. Occupation: Shoemaker
Voice: Uses sign language
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 8 (-1) | 17 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Giant, Halfling, Draconic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 400 gp. 1 Minor magic item.
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