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NPC Generator

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Advanced [show]


Quarion Shupe, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. He is portly but not overly obese. He wears his auburn hair up. His face is covered beneath a completely black helmet.

Personality: Always inclined to offer people food he seems plenty friendly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He got into the Mortician business at a young age. Cursed with a spirit at a very young age, Quarion has worked very hard to control his curse. He's also a talented Fisher, but doesn't like to broadcast it.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Philantrophist. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Mortician

Voice: Smoker's lung

Attributes [hide]

Quarion Shupe, Male Half-Elf Ranger 11
Medium (4'11") Half-Elf, Lawful Good (CR 11)
Armor Class 12
Hit Points 53 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)13 (+1) 17 (+3)16 (+3)
Skills Persuasion +7, Stealth +6
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 2100 gp. Lapis lazuli (8 gp). Moonstone (60 gp). Black pearl (1400 gp).


Social Check DCs


Glim Gummen, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'6" has a big stupid grin on his face most of the time. He wears tight fighting clothing, which leaves very little to the imagination. His long red hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He enjoys reading and quiet.

History: Glim lived on a farm with his mother, near the main road leading to a nearby town. In his 16th year, his parents were killed by a goblins raid, leaving Glim alone in the world. After a stint in an orphanage, he was adopted. Due to his spouse's obsession with being a Shepherd they were divorced and he won custody of their son. He worked as a Weaver, and he later adopted a second son.

Motivation: Wants to raise his children well.

Ideals: Fighting, Justice, Logical. Bonds: Family, Enemies. Occupation: Weaver

Voice: Speaks with a cold

Attributes [hide]

Glim Gummen, Male Gnome Fighter 1
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)15 (+2) 10 (+0)12 (+1)
Skills Deception +3, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Giant, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 600 sp. 1 Masterwork Musical instrument.


Social Check DCs


Aura Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His yellow fur is greasy and uncared for. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He works hard and plays hard.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's since become an addict/alcoholic.

Motivation: He wants nothing more than to rejoin the army; and he is compelled to act according to his religious beliefs

Ideals: Joker. Flaws: Ugly, Addict, Hedonist. Bonds: Mentor. Occupation: Weaver

Voice: Pirate accent

Attributes [hide]

Aura Shore, Male Tabaxi Warrior 9
Medium (5'9") Tabaxi, Lawful Neutral (CR 9)
Armor Class 14
Hit Points 83 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)11 (+0) 14 (+2)17 (+3)
Skills Insight +5, Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4

Possessions: 1100 gp. Cloth of gold vestments (80 gp). Silver comb with moonstones (700 gp). Gold cup set with emeralds (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tûkâ Denholm, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many green ritualistic tattoos. He typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. He has done his best to style his white hair to look like a famous performer. His eyes are violet.

Personality: Abrasive and pushy, he has a hard time making friends. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miller arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Miller

Voice: Creaky witch voice

Attributes [hide]

Tûkâ Denholm, Male Half-Orc Ranger 4
Medium (5'3") Half-Orc, Neutral Good (CR 4)
Armor Class 9
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)14 (+2) 13 (+1)8 (-1)
Skills Deception +1, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Gnoll, Auran
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Paymon Virtue, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a black cloak and cross-gartered green stockings. His white hair is singed and shortened. He wears round tiny glasses practically rammed into his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with a lost civilization.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mercenary arts, while his mother instructed him in etiquette, music and courtly manner. He moved from fad to fad and when he turned 15 he discovered writing. He is searching for what he claims is his rightful reward.

Motivation: He has money and likes to spend it; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Mercenary

Voice: Creaky witch voice

Attributes [hide]

Paymon Virtue, Male Tiefling Paladin 1
Medium (5'8") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 17 (+3)16 (+3) 14 (+2)18 (+4)
Skills Athletics +6, Performance +6
Senses Passive Perception 12
Languages Common, Giant, Draconic, Gnoll
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 sp.


Social Check DCs

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