Sun Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of clubs, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He keeps his gray fur in a pixie cut. He has a tattooed face.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He misses his home and complains about the freezing weather, even in summer.
History: Born to a pair of adventurers, Sun grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sun fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants to meet his childhood hero; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Fighting. Bonds: Poor, Enemies, Immigrant, Adventurer. Occupation: Adventurer
Voice: Draws out vowels
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
Possessions: Just what you see.
Greethen Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. His scarlet crest is lengthy and is close to two feet long. He has gold eyes.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. When he's not drinking or sleeping the drinks off, he's doing writing.
History: He was born at the edge of vast island. Cursed with a spirit at a very young age, Greethen has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC; and to protect his home
Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Attractive, Nature. Occupation: Assassin
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 7)
Armor Class 11
Hit Points 48 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Terran, Sylvan, Aquan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Azaki Rothenel, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and is wearing a long, tan cloak. His golden hair is unkempt and raggedy. His eyes, though not visible through his cowl, are brown.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is frequently practicing swordplay.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He's repulsed by the PC; and wishes to resurrect an old love
Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Military, In love. Occupation: Butcher
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 300 gp.
Dûgz Cornish, Male Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged man, he is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft brown waves gently in the breeze, and is pretty ugly. He has wavy golden hair. His ears are large.
Personality: Calm and collected, he is a well trained Sage. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sage. He inherited the family business which he has now maintained for 4 years.
Motivation: Sabotage a competitor.
Ideals: Extrovert. Flaws: Ugly. Bonds: Rich, Job, Immigrant. Occupation: Sage
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Altho Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: This man is typically in his Beggar uniform, and sports empty pouches on his belt. His silver hair is styled in orderly dreadlocks. His green eyes lackadaisically let the world flow into them.
Personality: Altho is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He works hard and plays hard.
History: He got into the Beggar business at a young age. A few years later when the north was not economically sound they moved to his current location. He's also a talented Junk Dealer, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg; and he feels that his past leaves him morally obligated to help
Ideals: Extrovert. Flaws: Hedonist. Bonds: Job, Immigrant, Criminal record. Occupation: Beggar
Voice: Sounds elderly
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 3)
Armor Class 16
Hit Points 14 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 15 (+2) | 14 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Dwarven, Giant
Attacks Melee +2 / 1d8+0, Ranged +7 / 1d8+5, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!