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NPC Generator

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Advanced [show]


Dondon Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is well dressed, constantly wearing a black suit, tan shirt, and violet tie. His hair, while still mostly silver, has prominent grey streaks. His face is covered beneath a completely black helmet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is skeptical of what others tell him and is slow to trust.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He seems to be bored by most things; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Ugly, Shy, Disease. Occupation: Bather

Voice: Breathy voice

Attributes [hide]

Dondon Silvereyes, Male Halfling Warlock 6
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 35 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)10 (+0) 10 (+0)16 (+3)
Skills Deception +6, Nature +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orryn Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'6" and wears just a green suit. His left leg appears badly burned and disfigured. His tied-back hair is blonde. His ears are large.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist. Flaws: Ugly, Cynical. Bonds: Military. Occupation: Ploughman

Voice: Raspy

Attributes [hide]

Orryn Maekkelferce, Male Gnome Warlock 10
Small (3'6") Gnome, True Neutral (CR 10)
Armor Class 10
Hit Points 83 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 16 (+3)16 (+3) 15 (+2)17 (+3)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Auran, Aquan, Infernal
Attacks Melee +3 / 3d6-1, Ranged +3 / 3d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154222220

Possessions: 2100 gp. Rich purple corundum (600 gp). Fire opal (600 gp). Jade (120 gp). Obsidian (7 gp). Moss agate (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Barendd Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male is dressed in earthy colors with a brown and blue handkerchief worn on his right side. He is tall, broad shouldered and powerfully built. His hair is blonde and curly. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. During his travels, Barendd and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Barendd discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Barendd fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To get a good night's sleep; and he is not mentally stable, and does not behave rationally

Flaws: Antagonistic, Insane, Impulsive, Disease, Insomniac. Bonds: Adventurer. Occupation: Tailor

Voice: Gruff and masculine

Attributes [hide]

Barendd Torevir, Male Dwarf Monk 11
Medium (4'2") Dwarf, Lawful Good (CR 11)
Armor Class 14
Hit Points 72 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)10 (+0) 13 (+1)13 (+1)
Skills Acrobatics +8, Animal Handling +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +5

Possessions: 3000 gp. Gold and topaz bottle stopper cork (1000 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). A delicate silver chain set with a tourmaline (40 gp). Jeweled anklet (4000 gp).


Social Check DCs


Dreali Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a blue coat over a white low-cut shirt, and a top hat upon his head. His auburn hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He also hits on women, regardless of circumstances.

History: He was born to loving parents in a slum to the south. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Gardener for hire.

Motivation: Wishes to resurrect an old love; and to be a healer again

Ideals: Justice. Bonds: Has a crush, Poor, Job, In love. Occupation: Gardener

Voice: Stutters

Attributes [hide]

Dreali Qualanthri, Male Elf Expert 3
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)15 (+2) 14 (+2)12 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Sylvan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2700 sp. Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Masterwork Common Melee.


Social Check DCs


Guy Pickering, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a violet coat over a white low-cut shirt, and a feathered hat upon his head. His black hair is greying along the sides and has receded to reveal a widow's peak. This amber eyed easterner is not easily forgotten.

Personality: He acts crazy and hedonistic. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the east to a Jeweler, Guy learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Joker. Flaws: Hedonist, Insane. Bonds: Job, Adventurer. Occupation: Jeweler

Voice: Pronounces O like U

Attributes [hide]

Guy Pickering, Male Human Cleric 1
Medium (6'4") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)14 (+2) 13 (+1)12 (+1)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 700 sp. Brown-green garnet (160 gp). 1 Masterwork studded leather.


Social Check DCs

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