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Advanced [show]


Fonkin Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears a well pressed and immaculate suit (or dress). His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.

Personality: He is a Mercenary first and foremost. He believes firmly that knowledge should be universal. A true patriot, Fonkin would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He has drifted from career to career and currently works as a Mercenary.

Motivation: Further expansion of business; and balancing his hectic life and new mercenary responsibilities is difficult

Ideals: Athletic. Flaws: Disease. Bonds: Poor, Job, Military. Occupation: Mercenary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Fonkin Nopenstallen, Male Gnome Expert 1
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)13 (+1) 11 (+0)12 (+1)
Skills Arcana +3, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 80 gp.


Social Check DCs


Baradad Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in a clean violet cloak covering his clean studded leather. He wears a deerstalker hat to hide his balding. His half smiles and red eyes are beguiling and draw you in.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is harsh and unforgiving.

History: He was born to loving parents in a slum to the west. A few years later when the south was not economically sound they moved to his current location. After a long history of fighting, Baradad and his spouse have recently divorced.

Motivation: Regain custody of his daughter; and he's repulsed by the pc

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Actor

Voice: Indian accent

Attributes [hide]

Baradad Daardendrian, Male Dragonborn Fighter 2
Medium (6'4") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)15 (+2) 15 (+2)16 (+3)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 12
Languages Common, Goblin, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4

Possessions: 80 gp. Brass mug with jade inlays (400 gp).


Social Check DCs


Roge Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: This man is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. He has a penchant for wearing a ring with an oversized jet on his left hand. He has shaved his head bald. His otherwise smooth face is marked with small tiny scars.

Personality: Roge speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a minor phobia of water and hates getting wet.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Dilettante arts, while his father instructed him in etiquette, music and courtly manner. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He got away from his former life and has fallen to alcoholism.

Motivation: He is currently in port desperately looking for someone to get him out; and he feels threatened by others

Ideals: Impeccable. Flaws: Fearful, Addict. Bonds: Rich, Slave. Occupation: Dilettante

Voice: Uses lots of figures of speech

Attributes [hide]

Roge Goodearth, Male Halfling Fighter 3
Small (3'1") Halfling, True Neutral (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)10 (+0) 10 (+0)8 (-1)
Skills Sleight of Hand +4, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Spear Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He sports a flattop fur cut. He wears crescent spectacles with a black brim.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a ruthless business man, a trait he acquired from his mother.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and to prove his worth to the world

Ideals: Passionate, Entrepeneur, Artistic. Flaws: Impulsive. Bonds: Adventurer. Occupation: Spy

Voice: Forgets to breathe while speaking

Attributes [hide]

Spear Timber, Male Tabaxi Warrior 11
Medium (6'9") Tabaxi, Neutral Good (CR 11)
Armor Class 15
Hit Points 82 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 13 (+1)11 (+0) 12 (+1)11 (+0)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +9 / 3d8+5, Grapple +5

Possessions: 500 gp. Fire opal pendant on a fine gold chain (2300 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). Fire opal pendant on a fine gold chain (2300 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item.


Social Check DCs


Tharivol Rothenel, Male Elf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a slight overbite and is overall scrawny. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes, though not visible through his cowl, are violet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Tharivol and his spouse have recently divorced.

Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found

Ideals: Entrepeneur. Flaws: Antagonistic, Impulsive. Bonds: Adventurer, Family. Occupation: Painter

Voice: Jittery and nervous

Attributes [hide]

Tharivol Rothenel, Male Elf Expert 8
Medium (4'8") Elf, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 36 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)16 (+3) 14 (+2)11 (+0)
Skills Acrobatics +6, Deception +3
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Goblin, Orc
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 200 gp. Pink pearl (150 gp). 1 Minor magic item.


Social Check DCs

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