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Advanced [show]


Three In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'1" and muscular, this northern man is wearing a long, black cloak. His cinnamon fur is greasy and uncared for. His hazel eyes dart from person to person.

Personality: He snorts whenever he laughs or is feeling confident. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He is searching for what he claims is his rightful reward.

Motivation: Regain custody of his son; and he has money and likes to spend it

Ideals: Athletic. Flaws: Ugly. Bonds: Enemies, Rich, Adventurer, Family. Occupation: Bowyer

Voice: Russian accent

Attributes [hide]

Three In Woods, Male Tabaxi Wizard 4
Medium (6'1") Tabaxi, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)11 (+0) 14 (+2)12 (+1)
Skills Insight +4, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 200 gp. 1 Good lock.


Social Check DCs


Silent Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. His orange fur is knotted and matted. His copper eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Silent lived on a farm with his mother, near the main road leading to a nearby town. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fisher. He hasn't told them the truth, but wants to settle down with them.

Motivation: A deep hatred of brigands; and he wants revenge against brigands

Ideals: Entrepeneur. Flaws: Terse. Bonds: Family, Has a crush, Enemies. Occupation: Cartwright

Voice: Tuts and clicks tongue

Attributes [hide]

Silent Fang, Male Tabaxi Commoner 12
Medium (5'7") Tabaxi, Chaotic Good (CR 12)
Armor Class 13
Hit Points 73 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 18 (+4)15 (+2) 17 (+3)16 (+3)
Skills Athletics +4, Nature +6
Senses Passive Perception 13
Languages Common, Orc, Gnome
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +6

Possessions: 400 pp. Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Leaf Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is renowned for his bright brown suits and hats. His brown fur is lengthy and is close to two feet long. His amber eyes lackadaisically let the world flow into them.

Personality: He acts crazy and hedonistic. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Sold as a small child to a necromancer, Leaf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Leaf was born on a far western mountains where he grew up under the tutelage of his mother, an expert Barkeep. He inherited the family business which he has now maintained for 10 years.

Motivation: Someone believes him a fraud; and to be a cook again

Ideals: Opinionated. Flaws: Hedonist. Bonds: Immigrant, Mentor, Job, Enemies. Occupation: Barkeep

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Leaf Thunder, Male Tabaxi Wizard 12
Medium (6'7") Tabaxi, Chaotic Good (CR 12)
Armor Class 10
Hit Points 60 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)15 (+2) 10 (+0)16 (+3)
Skills Persuasion +7, Survival +4
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444433

Possessions: 4000 gp. Black pearl (1400 gp). Smoky quartz (40 gp).


Social Check DCs


Adrik Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his bastard sword, he is not a threatening figure. With bright blonde hair and a scraggly beard. His amber eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He always tries to repair and not replace. It was this mentality that drove him into the Jeweler business.

History: Adrik was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions

Ideals: Persistence, Fighting. Flaws: Antagonistic. Bonds: Attractive. Occupation: Jeweler

Voice: Shortens vowels

Attributes [hide]

Adrik Frostbeard, Male Dwarf Adept 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)15 (+2) 10 (+0)11 (+0)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Stannor Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man is renowned for his bright grey suits and hats, and a wedding ring on his left hand. He has styled his chestnut hair well, parting it to the left. His thin eyebrows rest above his beady amber eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a bit of a xeno-phobe, disliking non-Halflings.

History: Born to a poor family in the city he treasured whatever gifts he got. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: To protect his home.

Flaws: Ugly, Racist. Bonds: In love, Guardian, Poor, Criminal record. Occupation: Performer

Voice: Spits and sputters

Attributes [hide]

Stannor Shadowquick, Male Halfling Rogue 2
Small (2'11") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)14 (+2) 10 (+0)13 (+1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Elven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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