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Advanced [show]


Shadow Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin green vertical stripes and white pants. He has a slight overbite and is overall scrawny. His beige fur is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Shadow is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Shadow lived on a farm with his father, near the main road leading to a nearby town. After coming to the age of reason, Shadow took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Ideals: Extrovert, Gifted. Bonds: Adventurer, Family, Criminal record. Occupation: Carter

Voice: Old Prospector

Attributes [hide]

Shadow Of Ebony, Male Tabaxi Rogue 5
Medium (6'10") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)10 (+0) 12 (+1)18 (+4)
Skills Religion +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: Blue quartz (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicor Scorn, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tattered old clothes. His red hair is singed and shortened. His eyes are black and he is always smoking a pipe.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a pair of adventurers, Nicor grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has a rivalry with the church that dominates his actions

Ideals: Athletic. Flaws: Ugly. Bonds: Criminal record, Religious, Adventurer. Occupation: Animal Trainer

Voice: Hard of hearing, loud

Attributes [hide]

Nicor Scorn, Male Tiefling Sorcerer 6
Medium (6'3") Tiefling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 43 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 18 (+4)16 (+3) 16 (+3)16 (+3)
Skills Acrobatics +6, Survival +6
Senses Passive Perception 13
Languages Common, Terran, Dwarven, Gnome
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 400 gp. Gold dragon comb with red garnet eye (1800 gp). Solid gold idol (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dazzazn Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His scarlet crest is heavily combed to the right. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is able to make almost anything out of random pieces of junk.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Interpreter mother left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and wants to open a new tavern

Ideals: Gifted. Flaws: Addict, Shy, Disease. Bonds: Rich. Occupation: Painter

Voice: Thin and wheezing

Attributes [hide]

Dazzazn Turnuroth, Male Dragonborn Fighter 7
Medium (6'2") Dragonborn, Neutral Evil (CR 7)
Armor Class 12
Hit Points 82 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 18 (+4)14 (+2) 9 (-1)13 (+1)
Skills Investigation +5, Persuasion +4
Senses Passive Perception 9
Languages Common, Auran, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: Tourmaline (60 gp). Black pearl (900 gp).


Social Check DCs


John Hale, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is typically in his Guard uniform. His chestnut hair is cut jaggedly and amateurishly. His face is scarred and worn.

Personality: This man loves singing and to teach people singing more than just about anything. He is obsessed with his god.

History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Guard.

Motivation: To be a Tailor again; and further expansion of business

Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Job, Religious. Occupation: Guard

Voice: Australian accent

Attributes [hide]

John Hale, Male Human Bard 11
Medium (5'11") Human, Lawful Evil (CR 11)
Armor Class 13
Hit Points 85 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)14 (+2) 11 (+0)11 (+0)
Skills Performance +4, Stealth +7
Senses Passive Perception 10
Languages Common, Giant, Auran
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433331

Possessions: 1400 gp. Golden yellow topaz (600 gp). Alexandrite (600 gp). Black star sapphire (400 gp). Moss agate (11 gp). Zircon (50 gp).


Social Check DCs


Kelter Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear violet tank tops with black pants. His head has been shaved. He wears an eyepatch.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 16th year, his parents were killed by a illithids raid, leaving Kelter alone in the world. After a stint in an orphanage, he was adopted. He's also a talented Guard, but doesn't like to broadcast it.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Job, Enemies. Occupation: Glassblower

Voice: Slurs words

Attributes [hide]

Kelter Littlefoot, Male Halfling Rogue 6
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 25 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)14 (+2) 14 (+2)13 (+1)
Skills Animal Handling +5, Performance +4
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 6000 sp. Emerald (1400 gp). Chrysoprase (60 gp). Aquamarine (1200 gp). Onyx (60 gp).


Social Check DCs

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