Anselm Yardley, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He carries with him a set of scythes on his belt, each one with a topaz on the hilt. His silver hair is cut short. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to trick people and travel the world for free.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Fighting, Disciplined, Gifted. Flaws: Ugly. Bonds: Criminal record. Occupation: Mayor
Voice: Sleepy voice
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 2 Tanglefoot bags.
Heian Flows, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He very much looks the part of a Knight. He wears his red hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is calm most of the time but flees social interaction. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He comes from a rich southern family. His father had invested heavily in several trade routes and wanted him to inherit them. He has worked as a Knight like his father before him.
Motivation: Sabotage a competitor.
Ideals: Athletic. Flaws: Shy. Bonds: Job, Immigrant, Rich. Occupation: Knight
Voice: Spits and sputters
Attributes [hide]
Medium (4'11") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: Aquamarine (200 gp). Hematite (5 gp). 1 Minor magic item.
Amnon Hate, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a worn and beaten armor. He wears a broad hat to cover his moderate length brown hair. His red eyes lackadaisically let the world flow into them.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born to a Architect, his father struggled to pay the bills. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic, Shy. Bonds: Attractive, Poor. Occupation: Shoemaker
Voice: Sore throat, cough
Attributes [hide]
Medium (6'8") Tiefling, True Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 18 (+4) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Ignan, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 10 pp. Banded agate (10 gp).
Tûmhom Pinkerton, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a blue costume with the symbols of magic on his torso. He sports a long chestnut beard, and similarly colored long hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: Prone to second guessing himself, he comes off as nervous. He is a font of random trivia from the lore and stories he has discovered
History: Tûmhom was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. He dropped out of school before completing his studies. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Brewer
Voice: Stutters
Attributes [hide]
Medium (5'9") Half-Orc, True Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 7 (-2) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 40000 cp. 1 Minor magic item.
Duergath Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is generally shirtless and showing off his tattooed chest. He has done his best to style his golden hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: Aggressive, abrasive, and angry, Duergath embodies much of what other species detest in the Dwarves. Further he is a bit of a stoner and is frequently out of it.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Duergath was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Duergath's mother didn't care for him much, and the feeling was mutual. He got away from his former life and has fallen to alcoholism.
Motivation: An old rival family wants him found; and marry his sister to traveling adventurers
Ideals: Athletic. Flaws: Antagonistic, Addict. Bonds: Military, Family. Occupation: Marshal
Voice: Farmer accent
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 116 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 18 (+4) | 19 (+4) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Elven, Auran, Gnoll
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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