Orryn Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: He wears white painted combat armor at almost all times. He is bristling with hidden weapons, mostly nunchakus and halberds. His tied-back hair is black. He has several tiny jet earrings on each ear.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Money/treasure; and he is greedy
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Criminal record, Rich. Occupation: Adventurer
Voice: American accent
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 19 (+4) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Zog Whitby, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and sports empty pouches on his belt. His white hair is lengthy and is close to two feet long. He has gleaming, smiling amber eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He always tries to repair and not replace. It was this mentality that drove him into the Actor business.
History: He was raised in a forest tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He loathes his own lifestyle; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Persistence. Flaws: Depressed. Bonds: Poor, Nature, Enemies. Occupation: Actor
Voice: Can't modulate volume
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Neutral (CR 16)
Armor Class 11
Hit Points 133 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 18 (+4) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Auran, Celestial, Terran
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 3 | 3 | 3 | 3 | 3 | 1 |
Possessions: 11000 gp. Obsidian (9 gp). Lapis lazuli (9 gp). Chrysoprase (40 gp). Carnelian (40 gp). Alexandrite (500 gp). Aquamarine (500 gp). Tiger eye turquoise (9 gp). Smoky quartz (40 gp). Rhodochrosite (9 gp). Rock crystal (40 gp). Onyx (40 gp). Red spinel (150 gp). Brown-green garnet (150 gp). Peridot (40 gp). Blue-white diamond (3000 gp). Hematite (9 gp). Freshwater pearl (9 gp). Golden yellow topaz (500 gp). Zircon (40 gp). Tourmaline (150 gp). Blue sapphire (500 gp). Rich purple corundum (500 gp). Golden pearl (150 gp). Blue quartz (9 gp).
Krimmon Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a fine chain shirt which he covers with blue colored cloaks and clothing. He keeps his long chestnut hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is mildly Halfling supremacist, though he does not identify as such. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Born to a poor family in the city he treasured whatever gifts he got. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Krimmon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Krimmon. Recently he has begun working with bootleggers and crooks.
Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help
Ideals: Justice. Flaws: Ugly, Racist. Bonds: Poor, Criminal record. Occupation: Beggar
Voice: Russian accent
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 13)
Armor Class 14
Hit Points 98 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 16 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Abyssal, Sylvan
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 | 1 |
Possessions: 3000 gp. 1 Medium magic item.
Barakas Euphoria, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears silk and lounges about seductively. He is muscular with a powerful set of arms. His silver hair is knotted and matted. His silver eyes are passionate and lively.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was born on a small isolated farm. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A rival would like him out of the picture; and nothing but the best is good enough for him
Flaws: Antagonistic, PTSD. Bonds: Attractive, Immigrant, Nature. Occupation: Stylist
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 18 (+4) | 19 (+4) | 9 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Halfling, Infernal, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
Possessions: 600 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Tricking Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who typically wears a sleeveless long coat of deep white leather and dull black iron scale mail, he is not a threatening figure. His gray fur, when down, is lengthy. His thin eyebrows rest above his beady copper eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born a particularly ugly child, much to the horror of his parents. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants his loneliness to end.
Ideals: Joker. Flaws: Ugly. Bonds: Has a crush, Adventurer, Religious. Occupation: Crown-heir
Voice: Smoker's lung
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Evil (CR 6)
Armor Class 13
Hit Points 57 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 600 gp. Blue quartz (13 gp). Rose (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!