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Advanced [show]


Paggen Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is lengthy and is close to two feet long. His fierce hazel eyes like to dwell on things.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is obsessed with a lost civilization.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Paggen liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with his childhood friend

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Adventurer, Military, Nature. Occupation: Fortune-teller

Voice: Spits words with contempt

Attributes [hide]

Paggen Wildwander, Male Gnome Sorcerer 14
Small (3'8") Gnome, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 60 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)10 (+0) 16 (+3)14 (+2)
Skills Deception +7, Investigation +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: Peridot (70 gp). Deep green spinel (40 gp). Carnelian (70 gp). 1 Medium magic item.


Social Check DCs


Ethereal Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He wears a tight fitting tan shirt and pants. His red fur is smooth and relatively long. His eyes are likewise copper. His teeth are white and perfect.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He always tries to repair and not replace. It was this mentality that drove him into the Layabout business.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ethereal liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Days after completing his studies, news broke out that his hometown was attacked by drow. Ethereal was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: A deep hatred of drow; and money/treasure

Ideals: Persistence. Bonds: Attractive, Enemies, Rich, Nature. Occupation: Layabout

Voice: Tuts and clicks tongue

Attributes [hide]

Ethereal Of Claws, Male Tabaxi Sorcerer 3
Medium (5'3") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)18 (+4) 8 (-1)12 (+1)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Goblin, Dwarven, Elven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14650000000

Possessions: 8000 cp.


Social Check DCs


Taklinn Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries with him a set of falchions on his belt, each one with a aquamarine on the hilt. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He has hazel eyes and a black hat with a white feather.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Taklinn hails from a village terrorized by illithids. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in falchion use. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Taklinn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants revenge against illithids; and revenge

Ideals: Fighting. Flaws: Shy. Bonds: Poor, Immigrant, Enemies. Occupation: Fortune-teller

Voice: Speaks with lips pursed

Attributes [hide]

Taklinn Daraln, Male Dwarf Paladin 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)13 (+1) 18 (+4)9 (-1)
Skills Insight +6, Stealth +4
Senses Passive Perception 14
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Gale Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'8" and muscular, this northern man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His gray fur is singed and shortened. His thin eyebrows rest above his beady hazel eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He is obsessed with finding treasure.

History: Sold as a small child to a necromancer, Gale was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Athletic, Fighting. Flaws: Ugly. Bonds: Adventurer, Mentor. Occupation: Layabout

Voice: Excited and jittery

Attributes [hide]

Gale Of Clay, Male Tabaxi Paladin 8
Medium (5'8") Tabaxi, Chaotic Good (CR 8)
Armor Class 12
Hit Points 52 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)12 (+1) 17 (+3)20 (+5)
Skills Athletics +4, Perception +6
Senses Passive Perception 16
Languages Common, Goblin
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Osco High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a spear on his belt, and carries spears. His long white hair reaches down to his waist. His amber eyes peer out from beneath his Stetson yellow hat.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in the south, but his parents moved at a very young age to the north. He worked as a nervous Navigator and found it very stressful. He inherited the family business which he has now maintained for 11 years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker. Bonds: Nature, Immigrant, Job. Occupation: Navigator

Voice: Slurs words

Attributes [hide]

Osco High-hill, Male Halfling Bard 5
Small (2'10") Halfling, True Neutral (CR 5)
Armor Class 14
Hit Points 34 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)12 (+1) 9 (-1)14 (+2)
Skills Deception +5, Stealth +6
Senses Passive Perception 9
Languages Common, Halfling, Orc
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 300 gp.


Social Check DCs

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