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NPC Generator

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Advanced [show]


Purson Tolerance, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a white coat with black slacks. His Stetson hat is riddled with cuts and holes. He has silver eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with his god.

History: He was born to a criminal king-pin and mafia family He was an apprentice working in his father's forge. He's also a talented Guard, but doesn't like to broadcast it.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable

Ideals: Disciplined. Flaws: Ugly. Bonds: Religious, Criminal record, Job. Occupation: Courier

Voice: Draws out vowels

Attributes [hide]

Purson Tolerance, Male Tiefling Aristocrat 3
Medium (5'7") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)16 (+3) 12 (+1)15 (+2)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Undercommon, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Aelar Loccisano, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has shaved his head bald. His green unseeing eyes seem to look past you.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Aelar took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Athletic, Justice, Gifted. Flaws: Disease. Bonds: Rich. Occupation: Fletcher

Voice: Scottish accent

Attributes [hide]

Aelar Loccisano, Male Half-Elf Warrior 13
Medium (5'7") Half-Elf, Neutral Good (CR 13)
Armor Class 12
Hit Points 116 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)12 (+1) 16 (+3)11 (+0)
Skills Athletics +5, Medicine +7
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +7

Possessions: White pearl (160 gp). Violet garnet (1200 gp). Amethyst (160 gp).


Social Check DCs


Olunt Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of shields on his belt, each one with a emerald on the hilt. He has moderate length black hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Olunt was raised in a hard working conservative environment. He worked as a nervous Detective and found it very stressful. He ran away from his former home and has been making his living as a Detective for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Entrepeneur, Fighting, Philantrophist. Bonds: Attractive, Job. Occupation: Detective

Voice: Ums and uhs a lot

Attributes [hide]

Olunt Rubyeye, Male Dwarf Adept 4
Medium (4'2") Dwarf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)12 (+1) 18 (+4)8 (-1)
Skills History +3, Stealth +4
Senses Passive Perception 14
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 400 gp. 1 Smokesticks. 1 Everburning torch. 1 Smokesticks. 1 Thunderstones.


Social Check DCs


Beast Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy cinnamon fur. He wears light armors faded through time and improper care. He has a hunchback. His cinnamon fur is drawn into a tight pony tail with a dagger scrunchie. His eyes are likewise hazel.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the south his family was never financially stable. He helped his father out around the business and became quite the natural. He became a Dyer soon after.

Motivation: Expand his business; and further expansion of business

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Poor. Occupation: Dyer

Voice: Speaks with lips pursed

Attributes [hide]

Beast Of Winter, Male Tabaxi Adept 10
Medium (5'5") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 67 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)15 (+2) 9 (-1)16 (+3)
Skills Insight +3, Survival +3
Senses Passive Perception 9
Languages Common, Gnoll, Abyssal
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Shelley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a yellow tunic with green highlights, and long white pants that bunch up around his shoes. His brown hair is drawn into a tight pony tail with a butterfly scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is used to getting what he wants. In part because he is a meticulous planner.

History: Randal was born in the north. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Randal took refuge in the large cave and found the beat up axe and armor he uses now. He was always very intelligent and has formed a secret society of specialists.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac

Ideals: Persistence, Professionalism. Flaws: Secretive. Bonds: Nature, Criminal record. Occupation: Roofer

Voice: Boston accent

Attributes [hide]

Randal Shelley, Male Human Druid 5
Medium (6'2") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)13 (+1) 14 (+2)14 (+2)
Skills Arcana +4, Insight +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 6000 sp.


Social Check DCs

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