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Advanced [show]


Abad Muse, Male Tiefling [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and violet, and wears rings and necklaces with large, colorful gems. His purple hair is knotted and matted. His eyes are black.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is able to fit into much smaller and tighter spaces than normal.

History: He was born at the edge of vast desert. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Detective work with an outfit from a few towns over. Detective work suited him well, and with each successful project, he earned more gold and more respect from his peers. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Nothing but the best is good enough for him; and expand his business

Ideals: Gifted, Impeccable. Bonds: Rich, Job, Nature, Adventurer. Occupation: Detective

Voice: Breathy voice

Attributes [hide]

Abad Muse, Male Tiefling Warrior 9
Medium (6'5") Tiefling, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 72 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)12 (+1) 14 (+2)16 (+3)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 1700 gp. Eyepatch with mock eye of sapphire and moonstone (600 gp). Gold and topaz bottle stopper cork (1000 gp).


Social Check DCs


Habor Mercy, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a black shirt with thin tan vertical stripes and brown pants. His chestnut hair is knotted and matted. He wears a mask on his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to work out more often; and retire the richest man in the north

Ideals: Athletic, Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Mentor. Occupation: Locksmith

Voice: Hollow voice

Attributes [hide]

Habor Mercy, Male Tiefling Commoner 5
Medium (6'5") Tiefling, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)12 (+1) 11 (+0)15 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 500 gp.


Social Check DCs


Zepar Devotion, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear green tank tops with red pants. He keeps his long white hair kept up in a rat tail. His thin eyebrows rest above his beady red eyes.

Personality: Zepar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Zepar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Zepar. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic, Artistic, Gifted. Flaws: Ugly. Bonds: Criminal record. Occupation: Barrister

Voice: Low and grunting

Attributes [hide]

Zepar Devotion, Male Tiefling Wizard 6
Medium (6'0") Tiefling, Neutral Evil (CR 6)
Armor Class 10
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)19 (+4) 15 (+2)11 (+0)
Skills Perception +5, Religion +7
Senses Passive Perception 17
Languages Common, Gnome, Halfling, Dwarven, Ignan
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154332000000

Possessions: 20 pp.


Social Check DCs


Oskar Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries with him a set of hammers, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has shaved his head bald. His face is scarred and worn.

Personality: Cocky and sure of himself, he believes he is the best Engraver born in the past three hundred years. Oskar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He got into the Engraver business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Poor, Job. Occupation: Engraver

Voice: Sensual and smooth

Attributes [hide]

Oskar Trueanvil, Male Dwarf Expert 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 14
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)11 (+0) 12 (+1)11 (+0)
Skills Arcana +2, Athletics +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 130 gp. 1 Breastplate.


Social Check DCs


Bucklal Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man is well dressed, constantly wearing a grey suit, red shirt, and blue tie. He has a chestnut handlebar mustache and slicked back chestnut hair. He wears an eyepatch.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Bucklal was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. He found a children's book about a Halfling Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Justice. Flaws: Ugly, Greedy. Bonds: Poor, Adventurer. Occupation: Spy

Voice: Jamaican accent

Attributes [hide]

Bucklal Leagallow, Male Halfling Warlock 1
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 17 (+3)14 (+2) 16 (+3)15 (+2)
Skills Insight +5, Intimidation +4
Senses Passive Perception 13
Languages Common, Halfling, Elven, Draconic
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 100 gp.


Social Check DCs

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