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Advanced [show]


Umpen Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a slight overbite and is overall scrawny. He wears a colorful flower in his brown hair. This gray eyed northerner is not easily forgotten.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born at the edge of vast mountains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Doesn't want to be a Barrister and was forced into it by his family; and marry his brother to traveling adventurers

Flaws: Shy, Fearful. Bonds: Attractive, Nature, Guardian, Family. Occupation: Barrister

Voice: Whispers

Attributes [hide]

Umpen Horcusporcus, Male Gnome Ranger 8
Small (3'5") Gnome, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 62 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)15 (+2) 17 (+3)9 (-1)
Skills History +5, Performance +2
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Aquan
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: Deep blue spinel (600 gp). Carnelian (50 gp). Aquamarine (600 gp). 1 Minor magic item.


Social Check DCs


River In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he is wearing colorful clothing, dressed as a Engraver. His beige fur is lengthy and is close to two feet long. He has a dull look in his copper eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: The child of northern immigrants he idolized his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Engraver work with an outfit from a few towns over. Engraver work suited him well, and with each successful project, he earned more gold and more respect from his peers. Days after completing his studies, news broke out that his hometown was attacked by drow. River was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: To be a Fortune-teller again.

Ideals: Impeccable. Bonds: Job, Immigrant, Enemies. Occupation: Engraver

Voice: Australian accent

Attributes [hide]

River In the Wind, Male Tabaxi Cleric 4
Medium (5'10") Tabaxi, Chaotic Good (CR 4)
Armor Class 13
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)16 (+3) 15 (+2)17 (+3)
Skills History +5, Medicine +4
Senses Passive Perception 12
Languages Common, Druidic, Elven, Draconic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 400 gp.


Social Check DCs


Thorin Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 3'11", this man wears rags and sports a simple walking cane. His brown hair is styled in orderly dreadlocks. He wears a mask on his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He uses divination through singing.

History: Thorin hails from a village terrorized by dire rats. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He has dedicated himself to building a better village for his children.

Motivation: Marry his sister to traveling adventurers; and doesn't want to be a knight and was forced into it by his family

Ideals: Philantrophist, Gifted. Bonds: Poor, Enemies, Adventurer, Family. Occupation: Knight

Voice: Switch between two voices

Attributes [hide]

Thorin Bloodkith, Male Dwarf Bard 4
Medium (3'11") Dwarf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)15 (+2) 18 (+4)10 (+0)
Skills Perception +6, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 25000 cp.


Social Check DCs


Nithther Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a black tunic with blue highlights, and long red pants that bunch up around his shoes. He keeps his copper crest in a flapper bob. His eyes are gold.

Personality: Always inclined to offer people food he seems plenty friendly. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has been saving his money to try and buy his sister's freedom.

Motivation: Marry his sister to traveling adventurers; and he is a bit of a kleptomaniac

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Nature, Family, Criminal record. Occupation: Cartwright

Voice: Can't modulate volume

Attributes [hide]

Nithther Hshhsstoroth, Male Dragonborn Barbarian 2
Medium (6'2") Dragonborn, Neutral Evil (CR 2)
Armor Class 13
Hit Points 25 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)17 (+3) 14 (+2)17 (+3)
Skills Insight +4, Performance +5
Senses Passive Perception 12
Languages Common, Abyssal, Druidic, Draconic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 350 gp.


Social Check DCs


Berrian Selevarun, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a green armored body suit, with a simple black line shooting up and back down. His hair is white, silky, and of moderate length. He is baby faced.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Animals are drawn to him, and he is able to talk to them.

History: He served in the navy to pay for his family's outstanding loans. After coming to the age of reason, Berrian took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying sister.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Shepherd

Voice: Draws out vowels

Attributes [hide]

Berrian Selevarun, Male Elf Bard 9
Medium (4'10") Elf, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 46 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)9 (-1) 13 (+1)13 (+1)
Skills Insight +4, Investigation +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 11000 sp. Black star sapphire (400 gp).


Social Check DCs

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