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Advanced [show]


Sammal Felicity, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a falchion, but if one is not available he will default to his hammer. His chestnut hair is drawn into a tight pony tail with a skull scrunchie. His silver eyes are slightly larger than normal.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Sammal is combative with any and all who dare try his patience in the slightest.

History: When he was but 5 years old his parents immigrated from the west. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted psionic powers by his dying brother.

Motivation: Expand his business; and marry his brother to traveling adventurers

Ideals: Gifted, Justice. Flaws: Ugly. Bonds: Immigrant. Occupation: Gardener

Voice: Smoker's lung

Attributes [hide]

Sammal Felicity, Male Tiefling Bard 3
Medium (6'6") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)16 (+3) 13 (+1)12 (+1)
Skills Investigation +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Aquan, Goblin, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 300 gp.


Social Check DCs


Theren Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a green vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his green boots flare out at the collars. His feathered hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by goblins. Theren was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: A deep hatred of goblins; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Beggar

Voice: Strong lisp

Attributes [hide]

Theren Caerdonel, Male Elf Ranger 3
Medium (4'11") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)8 (-1) 14 (+2)14 (+2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs


Namfoodle Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: An older man who very much looks the part of a Cartwright, he is not a threatening figure. He wears his auburn hair up in a very large beehive style do. His gray eyes dart from person to person to random spaces in the air.

Personality: Namfoodle wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an apprentice working in his father's forge. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Disciplined, Gifted. Flaws: Insane. Bonds: Job, Adventurer. Occupation: Cartwright

Voice: Italian accent

Attributes [hide]

Namfoodle Horcusporcus, Male Gnome Paladin 7
Small (3'5") Gnome, True Neutral (CR 7)
Armor Class 12
Hit Points 65 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)14 (+2) 13 (+1)14 (+2)
Skills Arcana +5, Athletics +4
Senses Passive Perception 11
Languages Common, Gnome, Elven, Auran
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Namfoodle Timbers, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'3" has a big stupid grin on his face most of the time. He wears brown leather gloves, a brown jacket, and tight pants. His black hair is unkempt and raggedy. He has hazel eyes and a brown hat with a black feather.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Namfoodle was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Mortician like his mother before him.

Motivation: Balancing his hectic life and new Mortician responsibilities is difficult; and to clean up the streets

Flaws: Ugly, Fearful. Bonds: Poor, Guardian, Job. Occupation: Mortician

Voice: Scottish accent

Attributes [hide]

Namfoodle Timbers, Male Gnome Bard 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)10 (+0) 11 (+0)13 (+1)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Oppleby Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of clubs, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His golden hair is thinning but still full. He wears an eyepatch.

Personality: He is happy with his job as a Herbalist. He turns his eye from what people do, preferring to live and let live. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a necromancer, Oppleby was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now owns his own business.

Motivation: He is unsatisfied with his job; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer, Mentor. Occupation: Herbalist

Voice: American accent

Attributes [hide]

Oppleby Folkor, Male Gnome Barbarian 3
Small (3'5") Gnome, True Neutral (CR 3)
Armor Class 14
Hit Points 32 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)14 (+2) 13 (+1)14 (+2)
Skills Acrobatics +5, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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