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Grumbar Walcott, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing right arm. He is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems. His golden hair is singed and shortened. His face is covered beneath a completely black helmet.

Personality: He can speak with the recently deceased. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He comes from a rich northern family. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is wracked by social anxiety; and he is greedy

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Gardener

Voice: Old Prospector

Attributes [hide]

Grumbar Walcott, Male Half-Orc Fighter 2
Medium (5'6") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)13 (+1) 10 (+0)9 (-1)
Skills Perception +2, Persuasion +1
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 800 sp.


Social Check DCs


Diggory Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He wears just a tan suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. He wears a feathered hat to hide his balding. He has violet eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He enjoys reading and quiet.

History: The child of a Apothecary, who enjoyed hunting, Diggory was taken on many hunting expeditions. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Banker for the past few years.

Motivation: He doesn't get along with people that don't share his tastes; and further expansion of business

Ideals: Philantrophist, Logical, Impeccable. Bonds: Nature, Job. Occupation: Banker

Voice: Irish accent

Attributes [hide]

Diggory Wordsworth, Male Human Monk 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)13 (+1) 16 (+3)14 (+2)
Skills Acrobatics +2, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +5

Possessions: 30 pp.


Social Check DCs


Five On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'4" and muscular, this western man is well dressed, constantly wearing a brown suit, violet shirt, and grey tie. His lavender fur is unkempt and raggedy. He tend to wears goggles to shield his eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Poor, Adventurer. Occupation: Cook

Voice: Farmer accent

Attributes [hide]

Five On the Water, Male Tabaxi Adept 11
Medium (5'4") Tabaxi, Lawful Good (CR 11)
Armor Class 12
Hit Points 63 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)13 (+1) 11 (+0)13 (+1)
Skills Deception +5, Insight +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 3200 gp.


Social Check DCs


Olunt Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who sports violet clothing, slightly heavier than average wear. His hair is silver and curly. His half smiles and blue eyes are beguiling and draw you in.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was born in the east, but his parents moved at a very young age to the south. A gifted student he started as a Servant, but he got bored and became a Adventurer. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Olunt was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: His religion dominates his actions; and balancing his hectic life and new adventurer responsibilities is difficult

Bonds: Attractive, Enemies, Immigrant, Job, Religious. Occupation: Adventurer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Olunt Goldfinder, Male Dwarf Rogue 12
Medium (4'1") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 84 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)12 (+1) 10 (+0)16 (+3)
Skills Animal Handling +4, Nature +5
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 4000 gp. Aquamarine (500 gp). Black pearl (500 gp). Pink pearl (80 gp). Freshwater pearl (5 gp). Blue sapphire (1400 gp).


Social Check DCs


Andram Speed, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in a clean grey cloak covering his clean studded leather. He has wavy white hair. His eyes are gold and he is always smoking a pipe.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Andram lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Glassblower, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has dedicated himself to building a better trade route.

Motivation: Tiefling compassion; and regain custody of his daughter

Ideals: Joker. Flaws: Shy, Racist. Bonds: Family, Adventurer. Occupation: Mason

Voice: Speaks in third person

Attributes [hide]

Andram Speed, Male Tiefling Sorcerer 1
Medium (5'8") Tiefling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)13 (+1) 16 (+3)17 (+3)
Skills Animal Handling +5, Religion +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 100 gp.


Social Check DCs

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