Wrenn Munggen, Male Gnome [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a violet costume with the symbols of luck on his torso. He wears his hair in dreadlocks. His brown eyes are slightly larger than normal.
Personality: He speaks before he thinks and is too direct. Wrenn is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born the only child of a wealthy merchant. Through the years after Wrenn was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Wrenn's father didn't care for him much, and the feeling was mutual. By chance he met his brother recently and the two have been together since.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Ideals: Entrepeneur. Flaws: Impulsive, Antagonistic, Mundane. Bonds: Family. Occupation: Bounty Hunter
Voice: Italian accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 14)
Armor Class 13
Hit Points 120 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 19 (+4) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Gnome, Druidic, Sylvan
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 4 |
Possessions: 6000 gp.
Direcris Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: This northern man wears tight fighting clothing, which leaves very little to the imagination. His clothes are grease stained in places. He has done his best to style his red crest to look like a famous performer. His red eyes are slightly larger than normal.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Direcris was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Direcris's homeland. Direcris decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.
Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Joker. Bonds: Poor, Immigrant, Religious. Occupation: Locksmith
Voice: Soft and mumbly
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 8)
Armor Class 10
Hit Points 61 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Terran
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +4
Possessions: 200 gp. Amber (90 gp).
Stannor Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: He is in excellent shape and prefers to wear brown clothing when he does not wear armor. He has no hair. His eyes, though not visible through his cowl, are blue.
Personality: He is witty, but his monotone delivery comes off as unnerving More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born to loving parents in a slum to the north. He worked as a nervous Bellfounder and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Slave, Poor, Job. Occupation: Bellfounder
Voice: Spanish accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 11)
Armor Class 14
Hit Points 72 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 12 (+1) | 13 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 1 | 1 | 0 | 0 |
Possessions: Azurite (5 gp). Violet garnet (600 gp). Azurite (5 gp). 1 Minor magic item. 1 Minor magic item.
Thrak Axton, Male Half-Orc [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He is wearing a long, black, dusty cloak. He wears a top hat to cover his moderate length golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Thrak enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: A deep hatred of giants; and someone believes him a fraud
Ideals: Persistence. Flaws: Disease, Hedonist, Antagonistic. Bonds: Enemies. Occupation: Dilettante
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 23 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +6
Possessions: 800 gp. Chrysoberyl (70 gp). Chrysoprase (30 gp). Citrine (30 gp).
Harvest Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears tight fighting clothing, which leaves very little to the imagination. His fur is cut close to his head. This amber eyed southerner is not easily forgotten.
Personality: He has always had a great fascination with Tabaxi culture. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He got into the Fortune-teller business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He struck the Fortune-teller job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Fighting. Flaws: Racist, Antagonistic. Bonds: Job, Nature. Occupation: Fortune-teller
Voice: Draws out vowels
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Red garnet (120 gp).
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