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NPC Generator

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Advanced [show]


Oblar Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His auburn hair is cut short with large spiked bangs in the front. His blue eyes are passionate and lively.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is frequently practicing swordplay.

History: He is the product a well kept family trust fund and as such has never really known need. When Oblar reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Logical. Bonds: Attractive, Military, Rich. Occupation: Roofer

Voice: Smoker's lung

Attributes [hide]

Oblar Whispermouse, Male Halfling Rogue 8
Small (3'0") Halfling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 21 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 10 (+0)10 (+0) 10 (+0)12 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 600 gp. Tiger eye turquoise (15 gp). Black opal (500 gp). Azurite (15 gp). Eye agate (15 gp).


Social Check DCs


Jebeddo Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is renowned for his bright grey suits and hats. His long brown hair reaches down to his waist. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is fixated on the number 27. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not trust anyone and sleeps with one eye open.

History: Born to a pair of adventurers, Jebeddo grew up listening to his mother's many stories. He has had some formal dancing training, and achieved minor success. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Gnomish compassion; and a strong sense of loyalty to gnomish people

Ideals: Artistic. Flaws: Insane, Insomniac, Racist. Bonds: Adventurer. Occupation: Fisher

Voice: French accent

Attributes [hide]

Jebeddo Ironhide, Male Gnome Commoner 2
Small (3'5") Gnome, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)11 (+0) 14 (+2)11 (+0)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 1800 sp.


Social Check DCs


Qualen Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears suspenders and black workpants. His shirt is grey, and he wears a heavy black leather apron most of the time. He has a very tight haircut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to loving parents in a slum to the south. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion.

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor, In love. Occupation: Mortician

Voice: High pitched, excited

Attributes [hide]

Qualen Fabblestabble, Male Gnome Druid 4
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)15 (+2) 11 (+0)18 (+4)
Skills Athletics +4, Nature +4
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Goblin
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 600 gp.


Social Check DCs


Morkral Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. With bright blonde hair and a scraggly beard. His eyes, though not visible through his cowl, are brown.

Personality: He is witty, but his monotone delivery comes off as unnerving Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in the north, but his parents moved at a very young age to the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now travels the world, in search of power and loot.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Joker. Bonds: Job, Immigrant, Adventurer, Religious. Occupation: Brewer

Voice: Thin and wheezing

Attributes [hide]

Morkral Daraln, Male Dwarf Wizard 8
Medium (4'1") Dwarf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 36 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)9 (-1) 13 (+1)10 (+0)
Skills Medicine +4, Nature +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 50 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Gold and topaz bottle stopper cork (600 gp). Embroidered and bejeweled glove (3000 gp).


Social Check DCs


Euron Ideal, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'5" and wears tight fighting clothing, which leaves very little to the imagination. His left hand appears badly burned and disfigured. His hair is blue, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his white eyes.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Euron was born with his father's beautiful face. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Euron fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love

Ideals: Fighting, Optimist. Bonds: Attractive, In love. Occupation: Assassin

Voice: Smoker's lung

Attributes [hide]

Euron Ideal, Male Tiefling Aristocrat 13
Medium (6'5") Tiefling, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 71 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)17 (+3) 13 (+1)20 (+5)
Skills Sleight of Hand +6, Survival +5
Senses Passive Perception 11
Languages Common, Druidic, Draconic, Gnome
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 4000 gp. 1 Medium magic item.


Social Check DCs

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