Ethereal In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft white waves gently in the breeze, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His fur is white, silky, and of moderate length. His hazel eyes dart from person to person to random spaces in the air.
Personality: Confrontational and typically high on some drug or another. He is an amazing painter.
History: Ethereal lived on a farm with his mother, near the main road leading to a nearby town. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He has since lost track of the people in his past.
Motivation: An old rival family wants him found; and regain custody of his daughter
Ideals: Gifted. Flaws: Addict. Bonds: Rich, Attractive, Family. Occupation: Shoemaker
Voice: Smooth and feminine
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Old masterpiece painting (400 gp).
Thervan Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is muscular with a powerful set of arms. He has a long black beard with little hanging trinkets. He wears a mask on his face.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Thervan was born on a far southern island where he grew up under the tutelage of his father, an expert Bather. He now mingles about in high society.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has money and likes to spend it
Ideals: Gifted. Flaws: Depressed, Greedy. Bonds: Rich, Slave, Immigrant. Occupation: Bather
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Draconic, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
Possessions: 1700 sp. 1 Masterwork Common Melee.
Hunter Axton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is blonde, silky, and of moderate length. His gray eyes dart from person to person.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Hunter was born with his father's beautiful face. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Hunter and his spouse have recently divorced.
Motivation: An old rival family wants him found; and regain custody of his daughter
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Family, Poor. Occupation: Server
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 50 gp. Smoky quartz (20 gp). 1 Masterwork Common Melee.
Enialis Withrethin, Male Half-Elf [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a blue coat over a grey low-cut shirt, and a wide-brimmed hat upon his head. His whole body is exceptionally muscular. His wide-brimmed hat is riddled with cuts and holes. He has a tattooed face.
Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He is a font of random trivia from the lore and stories he has discovered
History: He was born blind and as such lacked many opportunities for work. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: To share knowledge with the world; and a strong sense of loyalty to half-elven people
Ideals: Logical. Flaws: Ugly, Racist, Disease. Bonds: Immigrant. Occupation: Stylist
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 7 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). 1 Everburning torch.
Morkral Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. With a patchy golden beard and wild golden hair. His face is covered beneath a completely black helmet.
Personality: Aggressive, abrasive, and angry, Morkral embodies much of what other species detest in the Dwarves. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Morkral and his spouse have recently divorced.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Fighting, Athletic, Extrovert. Flaws: Antagonistic. Bonds: Attractive. Occupation: Cartwright
Voice: Jamaican accent
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 70 gp.
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