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NPC Generator

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Advanced [show]


Soveliss Goltorah, Male Elf [Permalink]

Personal [hide]

Description: He wears a black shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He is portly but not overly obese. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes have a joyful gleam in them most of the time.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Elves in the north were limited. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and retire the richest man in the north

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic, Disease. Bonds: Immigrant. Occupation: Weaver

Voice: Can't modulate volume

Attributes [hide]

Soveliss Goltorah, Male Elf Sorcerer 9
Medium (5'4") Elf, Lawful Good (CR 9)
Armor Class 15
Hit Points 30 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 12 (+1)9 (-1) 11 (+0)13 (+1)
Skills Deception +4, Insight +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +8 / 3d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 8000 sp. Gold and topaz bottle stopper cork (700 gp). Gold dragon comb with red garnet eye (700 gp). A roughly beaten golden orb (160 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Joser Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is renowned for his bright red suits and hats. His silver hair is braided into rings. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will rave to anyone who will listen. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was raised in a forest tribe. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He got away from his former life and has fallen to alcoholism.

Motivation: He is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark

Flaws: Addict, Insane. Bonds: Has a crush, Adventurer, Nature. Occupation: Shipwright

Voice: Scratchy, weak

Attributes [hide]

Joser Warmwater, Male Halfling Monk 6
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 47 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 15 (+2)15 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: Pink pearl (150 gp). Amethyst (150 gp). Fiery yellow corundum (1400 gp). 1 Minor magic item.


Social Check DCs


Kildrak Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, marred by chocolates. His head has been shaved. His eyes are hazel and catlike.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He is the product a well kept family trust fund and as such has never really known need. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He is greedy; and to reunite with his absent father

Flaws: Ugly, Selfish, PTSD, Secretive. Bonds: Rich, Family. Occupation: Servant

Voice: Old thin voice

Attributes [hide]

Kildrak Aranore, Male Dwarf Aristocrat 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)14 (+2) 10 (+0)16 (+3)
Skills Deception +5, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Terran
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 4000 cp.


Social Check DCs


Umpen Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears skinny pants and wears a blue and grey robe with the hood down. He is bald on top and has large blonde tufts of hair around his ears. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist, Joker. Flaws: Ugly, Antagonistic, Disease. Occupation: Assassin

Voice: Spanish accent

Attributes [hide]

Umpen Murnig, Male Gnome Paladin 10
Small (3'5") Gnome, True Neutral (CR 10)
Armor Class 10
Hit Points 96 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 19 (+4)10 (+0) 10 (+0)9 (-1)
Skills Investigation +4, Medicine +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 2200 gp.


Social Check DCs


Kothûg Kelsey, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a pastel wide-brimmed hat and pastel clothes. He has a slight overbite and is overall scrawny. His chestnut hair is still thick. He has a tattooed face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Kothûg abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Joker, Entrepeneur, Gifted. Bonds: Adventurer. Occupation: Miller

Voice: Switch between two voices

Attributes [hide]

Kothûg Kelsey, Male Half-Orc Barbarian 7
Medium (5'3") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 57 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)13 (+1) 14 (+2)17 (+3)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs

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