Mehen Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: He prefers to wear black clothing when he does not wear armor. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a cross on it. He keeps his long white crest kept up in a rat tail. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born in the south to a Mortician, Mehen learned a great deal about his mother's area of expertise. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He ran away from his former home and has been making his living as a Mortician for the past few years.
Motivation: A strong sense of loyalty to Dragonborn people; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Addict, Antagonistic, Racist. Bonds: Military, Job. Occupation: Mortician
Voice: Jittery and nervous
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 100 gp. 1 Masterwork Common Melee.
Three Running, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man wears professional attire and is in decent physical shape. He keeps his yellow fur in a pixie cut. His half smiles and yellow eyes are beguiling and draw you in.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born in the north, but his parents moved at a very young age to the south. There was a wharf not far from home where he often wandered off to fish. Due to his spouse's obsession with being a Architect they were divorced and he won custody of their daughter. He worked as a Priest, and he later adopted a second daughter.
Motivation: He uses money and sex appeal to get what he needs.
Bonds: Attractive, Family, Rich, Immigrant, Nature. Occupation: Priest
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 39 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 13 (+1) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Druidic, Infernal
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 700 gp. 1 Minor magic item.
Mantus Wary, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). His dark red hair is heavily combed to the right. His black eyes lackadaisically let the world flow into them.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born to a Mayor, his mother struggled to pay the bills. His mother took him hunting and taught him how to get in the mind of other creatures. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He feels the way he acts is they only way to get by in the world; and he desires power and/or immortality
Ideals: Impeccable. Flaws: Shy. Bonds: Adventurer, Poor, Nature. Occupation: Knight
Voice: Dark and ominous
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 9 (-1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 2300 sp. 1 Tanglefoot bags. 4 Antitoxin. 1 Everburning torch.
Ombul Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man is wearing a long, black, dusty cloak and is in decent physical shape. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Ombul is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was a soldier and died while he was still young. Ombul was left his mother's suit of armor and trained in its use and care. By chance he met his sister recently and the two have been together since.
Motivation: He has money and likes to spend it; and he's in love
Ideals: Joker. Bonds: Family, Rich, Military, Has a crush. Occupation: Healer
Voice: Pirate accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 43 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 200 gp.
Gimble Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: 3'5" and lanky with angular features, he is an attractive figure. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has black hair. His eyes, though not visible through his cowl, are hazel.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He uses divination through singing.
History: He was born to loving parents in a slum to the north. His parents enrolled him in a Warrior school at a young age so that he could practice his martial talents. He now travels the world, in search of power and loot.
Motivation: He has passion for adventuring and risk.
Ideals: Philantrophist, Gifted. Bonds: Adventurer, Attractive, Poor. Occupation: Glassblower
Voice: Can't modulate volume
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 51 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 18 (+4) | 15 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Draconic, Terran
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 38000 sp.
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