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NPC Generator

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Advanced [show]


Brottor Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a green vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his green boots flare out at the collars. His skin is also unnaturally pale. His auburn hair is cut short. He wears crescent spectacles with a black brim.

Personality: Brottor is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also has developed a complete distrust of the Fisher profession.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He went to a religious school and was inspired by the priests there in charitable deeds. He became a Ploughman soon after.

Motivation: To end his boredom; and sabotage a competitor

Ideals: Extrovert. Flaws: Ugly, Mundane. Bonds: Job, Religious. Occupation: Ploughman

Voice: Cold and demanding tone

Attributes [hide]

Brottor Balderk, Male Dwarf Bard 12
Medium (3'11") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 69 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)11 (+0) 13 (+1)16 (+3)
Skills Insight +5, Persuasion +7
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 3000 gp. Black pearl (400 gp). Amethyst (70 gp). Fiery yellow corundum (1200 gp). Chalcedony (80 gp). Tourmaline (70 gp). Rich purple corundum (1200 gp). Alexandrite (400 gp). 1 Minor magic item.


Social Check DCs


Henry Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is long and auburn with streaks of black, and is pulled back with small brown clips. His beard is black, braided, and well cared for. He has gleaming, smiling violet eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Henry was raised in a hard working conservative environment. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He ran away from his former home and has been making his living as a Layabout for the past few years.

Motivation: To reunite with his absent mother; and doesn't want to be a layabout and was forced into it by his family

Ideals: Persistence, Logical. Flaws: Racist. Bonds: Job, Family. Occupation: Layabout

Voice: Middle-eastern accent

Attributes [hide]

Henry Mystralath, Male Half-Elf Cleric 7
Medium (5'4") Half-Elf, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 30 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)13 (+1) 15 (+2)13 (+1)
Skills Medicine +5, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 800 gp.


Social Check DCs


Art Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a blue coat. He carries with him a set of pickaxes, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He wears a colorful flower in his white fur. He has blue eyes and a blue hat with a green feather.

Personality: Art speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Art fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him; and a strong sense of loyalty to tabaxi people

Ideals: Fighting, Impeccable. Flaws: Racist. Bonds: Attractive, Mentor. Occupation: Slave Trader

Voice: Scandinavian accent

Attributes [hide]

Art Mist, Male Tabaxi Cleric 9
Medium (6'9") Tabaxi, Lawful Good (CR 9)
Armor Class 11
Hit Points 39 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)14 (+2) 13 (+1)10 (+0)
Skills History +5, Investigation +5
Senses Passive Perception 11
Languages Common, Goblin, Druidic
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 6000 sp.


Social Check DCs


Wrenn Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair is styled in orderly dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to a criminal king-pin and mafia family He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Shipwright

Voice: Low range voice

Attributes [hide]

Wrenn Scheppen, Male Gnome Adept 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)11 (+0) 15 (+2)17 (+3)
Skills Animal Handling +4, Deception +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 5000 cp.


Social Check DCs


Zog Rowley, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a brown coat over a grey low-cut shirt, and a wide-brimmed hat upon his head. He wears his white hair up in a very large beehive style do. He has several tiny aquamarine earrings on each ear.

Personality: He is irascible and easily irritated. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Gifted from a young age, Zog studied abroad. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was granted necromantic powers by his dying sister.

Motivation: Money/treasure.

Ideals: Gifted, Impeccable. Flaws: Antagonistic, Fearful. Bonds: Rich. Occupation: Stableman

Voice: Excited and jittery

Attributes [hide]

Zog Rowley, Male Half-Orc Wizard 2
Medium (5'4") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)11 (+0) 11 (+0)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 90 gp. 1 Average lock.


Social Check DCs

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