Sammal Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears rags and sports a simple walking cane. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.
Personality: Eccentric and domineering, Sammal will drive conversation. A true patriot, Sammal would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Sammal was born with his father's beautiful face. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered illithids who tried to eat his hand. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Many illithids want him driven away; and he wants nothing more than to rejoin the army
Ideals: Extrovert. Bonds: Poor, Attractive, Military, Enemies. Occupation: Masseuse
Voice: Shortens vowels
Attributes [hide]
Medium (5'8") Tiefling, Neutral Good (CR 7)
Armor Class 10
Hit Points 52 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: Deep blue spinel (1600 gp). Citrine (50 gp).
Corkitron Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has styled his brown hair well, parting it to the right. His skin is flawless and his blue eyes scan people very quickly.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Corkitron hails from a village terrorized by giants. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since lost track of the people in his past.
Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion
Ideals: Joker. Bonds: Attractive, Family, Enemies. Occupation: Bricklayer
Voice: Middle-eastern accent
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 3)
Armor Class 15
Hit Points 19 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 17 (+3) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +3
Possessions: 30 pp.
Emerald Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His red fur is lengthy and is close to two feet long. He is baby faced.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Carpenter mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is currently in port desperately looking for someone to get him out; and marry his sister to traveling adventurers
Flaws: Shy, Disease. Bonds: Poor, Attractive, Slave. Occupation: Sailor
Voice: Soft and mumbly
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Evil (CR 17)
Armor Class 14
Hit Points 98 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan, Goblin
Attacks Melee +8 / 5d4+2, Ranged +10 / 5d4+4, Grapple +4
Possessions: 600 pp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Solid gold idol (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Brass mug with jade inlays (100 gp). A necklace of small pink pearls (3000 gp). Gold and topaz bottle stopper cork (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Fire opal pendant on a fine gold chain (1400 gp). Silver comb with moonstones (200 gp). Large well-done wool tapestry (100 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). Gold and topaz bottle stopper cork (700 gp). Solid gold idol (400 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Finely wrought small gold bracelet (50 gp).
Shedinn Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He usually wears his blue robe and has his falchion always slung over his shoulder. He wears his black crest down. His gold eyes lackadaisically let the world flow into them.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He's looking for his big break; and he is greedy
Flaws: Impulsive, Disease. Bonds: Family, Rich, Adventurer. Occupation: Courier
Voice: Nasally tone
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 13)
Armor Class 14
Hit Points 47 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 11 (+0) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Dwarven
Attacks Melee +7 / 4d4+3, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 600 pp. Moss agate (10 gp). Deep blue spinel (500 gp). Azurite (10 gp). Pink pearl (150 gp). Amethyst (150 gp). Eye agate (10 gp). Deep green spinel (150 gp). Chrysoberyl (150 gp). Jade (150 gp). White pearl (150 gp). Lapis lazuli (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Boddynock Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His auburn hair is drawn into a tight pony tail with a skull scrunchie. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He also hits on women, regardless of circumstances.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Boddynock reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants a kiss; and wants his loneliness to end
Ideals: Entrepeneur. Flaws: Ugly, Cynical. Bonds: Has a crush, Military. Occupation: Sculptor
Voice: Posh accent
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 11)
Armor Class 12
Hit Points 50 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 1300 gp. Smoky quartz (60 gp). Amethyst (110 gp). Rock crystal (60 gp). Azurite (10 gp). Hematite (10 gp). Bloodstone (60 gp). 1 Minor magic item.
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