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Advanced [show]


Roondar Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'5", this man is wearing a long, yellow, dusty cloak. He wears his hair in dreadlocks. His brown eyes peer out from beneath his feathered yellow hat.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is obsessed with a lost civilization.

History: Roondar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Herbalist they were divorced and he won custody of their daughter. He worked as a Glassblower, and he later adopted a second daughter.

Motivation: He is compelled to act according to his religious beliefs; and he's looking for his big break

Ideals: Optimist. Bonds: Adventurer, Poor, Family, Religious. Occupation: Glassblower

Voice: Excited and jittery

Attributes [hide]

Roondar Albaratie, Male Gnome Cleric 3
Small (3'5") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)10 (+0) 10 (+0)12 (+1)
Skills Arcana +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp. 1 Darkwood Buckler. 1 Darkwood Buckler.


Social Check DCs


Kûga Preston, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to fit into much smaller and tighter spaces than normal.

History: The child of a Fisher, who enjoyed hunting, Kûga was taken on many hunting expeditions. Through the years after Kûga was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Kûga's father didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Antagonistic. Bonds: Nature, Immigrant, Adventurer. Occupation: Bricklayer

Voice: Creaky witch voice

Attributes [hide]

Kûga Preston, Male Half-Orc Commoner 1
Medium (6'2") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 12 (+1)16 (+3) 15 (+2)11 (+0)
Skills Medicine +4, Stealth +2
Senses Passive Perception 12
Languages Common, Orc, Celestial, Draconic, Infernal
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: 70 gp.


Social Check DCs


Barendd Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing the road beaten gear of a warrior. He has a long silver beard with little hanging trinkets. His gray eyes dart from person to person.

Personality: He acts crazy and hedonistic. He is an amazing painter.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting, Gifted. Flaws: Hedonist, Disease. Bonds: Immigrant, Rich. Occupation: Mayor

Voice: Eastern European accent

Attributes [hide]

Barendd Trueblood, Male Dwarf Bard 3
Medium (4'2") Dwarf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 16 (+3)13 (+1) 12 (+1)11 (+0)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 400 gp. Rose (70 gp). Onyx (70 gp). Peridot (70 gp).


Social Check DCs


Mreksh Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a simple burlap shirt and baggy pants. He conceals his pickaxe with his veritable burlap sack of a shirt. He has dyed his greying silver crest a little too much giving a sharp silver color. His face is covered beneath a completely black helmet.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a Armorer, his mother struggled to pay the bills. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Ugly, Selfish. Bonds: Slave, Poor. Occupation: Layabout

Voice: Breathy voice

Attributes [hide]

Mreksh Ebynichtomonis, Male Dragonborn Fighter 8
Medium (6'6") Dragonborn, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 40 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 9 (-1)10 (+0) 9 (-1)12 (+1)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Senteq Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a violet coat over a yellow low-cut shirt, and a broad hat upon his head. His chestnut hair is thinning but still full. His face is covered beneath a completely black helmet.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He also hits on women, regardless of circumstances.

History: Senteq was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants his loneliness to end; and he wants to get laid

Flaws: Ugly, Insomniac. Bonds: Has a crush, Poor. Occupation: Guard

Voice: Dark and ominous

Attributes [hide]

Senteq Tarkelby, Male Gnome Ranger 14
Small (3'8") Gnome, Chaotic Good (CR 14)
Armor Class 12
Hit Points 85 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)18 (+4) 8 (-1)12 (+1)
Skills History +9, Intimidation +6
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Celestial, Gnoll, Ignan
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 6000 gp. Obsidian (16 gp). Hematite (16 gp). Blue quartz (16 gp). Jet (120 gp). Alexandrite (400 gp). Rose (20 gp). Moss agate (16 gp). Blue quartz (16 gp). Alexandrite (400 gp). Black pearl (400 gp). Smoky quartz (20 gp). Golden pearl (120 gp). Fiery yellow corundum (1600 gp). Jade (120 gp). 1 Medium magic item.


Social Check DCs

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