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Olunt Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: 3'11" and lanky with angular features, he is an attractive figure. He is typically in his Mercenary uniform. His silver hair and beard is wavy and long. He wears crescent spectacles with a black brim.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mercenary work with an outfit from a few towns over. Mercenary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He's looking for his big break.

Bonds: Job, Attractive, Guardian, Adventurer, Slave. Occupation: Mercenary

Voice: Dutch accent

Attributes [hide]

Olunt Eversharp, Male Dwarf Wizard 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 19 (+4)12 (+1) 12 (+1)12 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 8000 cp. 1 Tanglefoot bags.


Social Check DCs


Shivering Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His long cinnamon fur is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He takes great joy in being the best Scribe in town.

History: He was born in a small mountains village. There was a wharf not far from home where he often wandered off to fish. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To find somewhere to settle down; and balancing his hectic life and new scribe responsibilities is difficult

Ideals: Persistence. Flaws: Mundane. Bonds: Attractive, Job, Nature. Occupation: Scribe

Voice: Soft and melodious

Attributes [hide]

Shivering Of Clay, Male Tabaxi Expert 10
Medium (6'1") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 64 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)13 (+1) 15 (+2)15 (+2)
Skills Athletics +7, Investigation +5
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +5

Possessions: 180 pp. Carnelian (80 gp). Emerald (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Krusk Byron, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is dressed in an above average manner. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His face is covered beneath a completely black helmet.

Personality: A skeptical and narcissistic man, Krusk's first love is himself. His second love is also himself. He is able to make almost anything out of random pieces of junk.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted psionic powers by his dying sister.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Gifted. Bonds: Attractive, Poor. Occupation: Navigator

Voice: Speaks with lips pursed

Attributes [hide]

Krusk Byron, Male Half-Orc Cleric 7
Medium (5'4") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 25 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)13 (+1) 11 (+0)8 (-1)
Skills Persuasion +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Rael Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is well dressed, but even with his fine clothing he looks run-down. His hair, while still mostly golden, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He works hard and plays hard.

History: Born in a small village he learned the ways of the warrior from his father. His divine abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting, Gifted. Flaws: Insomniac, Antagonistic, Hedonist. Occupation: Tailor

Voice: Low and grunting

Attributes [hide]

Rael Koehlanna, Male Half-Elf Druid 5
Medium (4'10") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)15 (+2) 12 (+1)16 (+3)
Skills Medicine +4, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Auran, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 1000 sp. Aquamarine (600 gp). Red garnet (40 gp). Moss agate (12 gp).


Social Check DCs


Beloril Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses like a well dressed Marshal does. His chestnut hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is witty, but his monotone delivery comes off as unnerving He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to loving parents in a slum to the east. He worked as a nervous Marshal and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Job, Poor. Occupation: Marshal

Voice: Sighs a lot, exhausted

Attributes [hide]

Beloril Balderk, Male Dwarf Paladin 1
Medium (4'4") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)14 (+2) 11 (+0)9 (-1)
Skills Religion +4, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 800 sp.


Social Check DCs

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