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NPC Generator

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Advanced [show]


Alberich Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His chestnut hair is braided into rings. His violet eyes dart from person to person to random spaces in the air.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Alberich lived on a farm with his father, near the main road leading to a nearby town. He worked as a nervous Navigator and found it very stressful. He was granted divine powers by his dying brother.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Family, Job. Occupation: Navigator

Voice: Nasally tone

Attributes [hide]

Alberich Loderr, Male Dwarf Sorcerer 9
Medium (4'3") Dwarf, Lawful Evil (CR 9)
Armor Class 11
Hit Points 60 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)14 (+2) 10 (+0)9 (-1)
Skills History +5, Medicine +3
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Celestial
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366664

Possessions: 900 gp. Brown-green garnet (70 gp). Alexandrite (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raam Grief, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears clothing that is held on in multiple layers but all of it is in poor condition. He sports a flattop hair cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a ruthless business man, a trait he acquired from his father.

History: He got into the Seamstress business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Raam and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and balancing his hectic life and new seamstress responsibilities is difficult

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Attractive, Job. Occupation: Seamstress

Voice: Mousy voice

Attributes [hide]

Raam Grief, Male Tiefling Warrior 8
Medium (5'7") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 77 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)16 (+3) 14 (+2)14 (+2)
Skills Medicine +5, Nature +6
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 11000 sp.


Social Check DCs


Nim Paxton, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He carries a battered lance and tarnished longsword as well. He sports a long chestnut beard, and similarly colored long hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: While he acts the brute, he is far gentler than he would appear. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to get a good night's sleep

Ideals: Fighting, Optimist, Gifted. Flaws: Insomniac. Bonds: Mentor. Occupation: Armorer

Voice: Speaks with a cold

Attributes [hide]

Nim Paxton, Male Half-Elf Cleric 1
Medium (5'11") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)16 (+3) 15 (+2)12 (+1)
Skills Acrobatics +1, Arcana +5
Senses Passive Perception 12
Languages Common, Elven, Goblin, Infernal, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Malachite (12 gp).


Social Check DCs


Pirithin Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing colorful clothing, dressed as a Bellfounder. With a patchy white beard and wild white hair. His thin eyebrows rest above his beady gray eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Sold as a small child to a wizard, Pirithin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Has a crush, Adventurer, Mentor. Occupation: Bellfounder

Voice: Squeaky

Attributes [hide]

Pirithin Fatrabbit, Male Halfling Bard 2
Small (2'10") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 11 (+0)8 (-1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 390 gp. 1 Masterwork Common Melee.


Social Check DCs


Drogo Ryland, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a brown tunic with black highlights, and long grey pants that bunch up around his shoes. His hair is blonde, silky, and of moderate length. He has several tiny amethyst earrings on each ear.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He always tries to repair and not replace. It was this mentality that drove him into the Barkeep business.

History: He was born blind and as such lacked many opportunities for work. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He is greedy; and a deep hatred of gnolls

Ideals: Persistence. Flaws: Disease. Bonds: Attractive, Rich, Enemies. Occupation: Barkeep

Voice: Pirate accent

Attributes [hide]

Drogo Ryland, Male Human Monk 10
Medium (6'3") Human, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 74 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)16 (+3) 13 (+1)12 (+1)
Skills Deception +5, Stealth +4
Senses Passive Perception 11
Languages Common, Infernal, Draconic, Gnoll
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2

Possessions: 1000 gp. Sardonyx (40 gp). Sardonyx (40 gp). Bloodstone (40 gp). Peridot (40 gp). Alexandrite (1600 gp). Freshwater pearl (15 gp). Bloodstone (40 gp). Smoky quartz (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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