Zepar Power, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is kept up in a ponytail inside a deerstalker hat. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Calm and collected, he is a well trained Ploughman. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was raised in a forest tribe. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Ploughman job and began his own company from there.
Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult; and to be a seamstress again
Flaws: Addict, Secretive. Bonds: Poor, Job, Nature. Occupation: Ploughman
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 27 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 18 (+4) | 12 (+1) | 20 (+5) |
Senses Passive Perception 14
Languages Common, Gnome, Gnoll, Druidic, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp. Violet garnet (400 gp). Alexandrite (400 gp).
Delg Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is bald on top and has large red tufts of hair around his ears. His amber eyes peer out from beneath his Stetson grey hat.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: When he was but 4 years old his parents immigrated from the west. After coming to the age of reason, Delg took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying sister.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he's repulsed by the pc
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Enemies, Immigrant. Occupation: Laborer
Voice: Loud with bravado
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 16 (+3) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 700 sp.
Lamlis Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing a perfectly clean shirt and pair of pants. He has a long chestnut beard with little hanging trinkets. His violet eyes peer out from beneath his deerstalker tan hat.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He always tries to repair and not replace. It was this mentality that drove him into the Cartwright business.
History: He was born the only child of a wealthy merchant. He worked as a nervous Cartwright and found it very stressful. He inherited the family business which he has now maintained for 14 years.
Motivation: He is greedy; and to be a junk dealer again
Ideals: Persistence, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job, Rich. Occupation: Cartwright
Voice: Rolls R's
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 9 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1400 sp.
Jak Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He is physically well-built. His auburn hair is drawn into a tight pony tail with a cross scrunchie. His violet eyes dart from person to person.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born to loving parents in a slum to the north. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He is searching for what he claims is his rightful reward.
Motivation: He is a bit of a kleptomaniac; and several ex partners dislike his way of doing things and want revenge
Flaws: Forgetful. Bonds: Enemies, Poor, Adventurer, Criminal record. Occupation: Blacksmith
Voice: Sounds elderly
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 14)
Armor Class 14
Hit Points 97 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 17 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Elven, Gnome
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
Possessions: Golden circlet with four aquamarines (2000 gp). Brass mug with jade inlays (300 gp). Silver comb with moonstones (900 gp). Embroidered and bejeweled glove (4000 gp). Carved bone or ivory statuette (100 gp). Brass mug with jade inlays (300 gp). Gold dragon comb with red garnet eye (600 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). Solid gold idol (800 gp). 1 Minor magic item. 1 Minor magic item.
Gomory Branson, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears red trousers with grey and red striped suspenders. He wears various colorful collared shirts. His white hair is long and unkept. His face is scarred and worn.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born to a Merchant, his mother struggled to pay the bills. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to have a good time and be beloved; and to share knowledge with the world
Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Slave, Poor. Occupation: Performer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 140 gp.
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