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Advanced [show]


Norman Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair is heavily combed to the left. He has a tattooed face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born blind and as such lacked many opportunities for work. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.

Motivation: He loathes his own lifestyle; and someone believes him a fraud

Ideals: Athletic, Philantrophist. Flaws: Disease, Depressed. Bonds: Enemies. Occupation: Bellfounder

Voice: Stutters

Attributes [hide]

Norman Ainsworth, Male Human Wizard 11
Medium (6'0") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 63 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)13 (+1) 16 (+3)15 (+2)
Skills Arcana +5, Intimidation +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erdan Aloro, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his longbow. His red hair is greasy and uncared for. He wears round tiny glasses practically rammed into his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Dyer

Voice: Gruff and masculine

Attributes [hide]

Erdan Aloro, Male Elf Adept 7
Medium (5'2") Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)8 (-1) 11 (+0)12 (+1)
Skills Acrobatics +5, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 70 pp. Tourmaline (150 gp).


Social Check DCs


Ogg Winchester, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'9" and muscular, this western man wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. He has shaved his head bald. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to make almost anything out of random pieces of junk.

History: His father raised him in a mountain cabin. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His relatives are trying to arrange a marriage; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Nature, Family. Occupation: Locksmith

Voice: Low range voice

Attributes [hide]

Ogg Winchester, Male Half-Orc Ranger 17
Medium (6'9") Half-Orc, Lawful Evil (CR 17)
Armor Class 11
Hit Points 108 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)10 (+0) 18 (+4)10 (+0)
Skills Medicine +10, Stealth +7
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1802221

Possessions: 800 pp. Silver comb with moonstones (1000 gp). Gold and topaz bottle stopper cork (700 gp). Sapphire pendant on gold chain (1200 gp). Cloth of gold vestments (80 gp). 1 Medium magic item.


Social Check DCs


Suhnae Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a black armored body suit, with a simple blue line shooting up and back down. His blonde hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Cartwright arts, while his father instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Athletic. Flaws: Insane, Antagonistic. Bonds: Rich. Occupation: Cartwright

Voice: Complex vocabulary, royal

Attributes [hide]

Suhnae Tiltathana, Male Elf Sorcerer 2
Medium (4'8") Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)11 (+0) 15 (+2)12 (+1)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1800 sp.


Social Check DCs


Two Llamas In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally shirtless and showing off his tattooed chest. He has done his best to style his beige fur to look like a famous performer. His eyes are likewise hazel.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a logical person and will generally grow upset if things defy logic and science.

History: Two Llamas was raised in a hard working conservative environment. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He tends to his Sellsword job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Ideals: Gifted, Logical. Flaws: Fearful. Bonds: Job. Occupation: Sellsword

Voice: Mumbles to self between sentences

Attributes [hide]

Two Llamas In the Morning, Male Tabaxi Fighter 7
Medium (5'11") Tabaxi, Neutral Evil (CR 7)
Armor Class 11
Hit Points 47 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)12 (+1) 11 (+0)10 (+0)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +3

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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