Quarion Netyoive, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears brown leather gloves, a brown jacket, and tight pants. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His amber unseeing eyes seem to look past you.
Personality: He will rave to anyone who will listen. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Quarion was raised in a hard working conservative environment. Because his mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He struck the Bricklayer job and began his own company from there.
Motivation: Many drow want him driven away.
Flaws: Disease, Insane. Bonds: Job, Immigrant, Enemies. Occupation: Bricklayer
Voice: Scottish accent
Attributes [hide]
Medium (4'11") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 8 (-1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 14000 cp. An abacus with copper, silver and gold markers (90 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Black velvet mask with numerous citrines (90 gp).
Dustin Beckwith, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair has been sun bleached extensively. His eyes are a pleasant brown.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has been saving his money to try and buy his sister's freedom.
Motivation: Doesn't want to be a Barkeep and was forced into it by his family.
Bonds: Attractive, Job, Family, Poor. Occupation: Barkeep
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 40 gp. Large well-done wool tapestry (100 gp).
Dayereth Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is always cut to a buzz. He is baby faced.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Dayereth was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality; and wants to have a good time and be beloved
Ideals: Optimist. Bonds: Poor, Has a crush, Adventurer. Occupation: Herbalist
Voice: Thin and wheezing
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 80 gp. Chalcedony (60 gp).
Tethren Luck, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears a lot of dark rich colors, with gold accents. He keeps his chestnut hair in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is overprotective of those who hire his services. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born the only child of a wealthy merchant. When Tethren reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been a successful dealer in antiques buying low and selling high.
Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the east
Ideals: Entrepeneur. Flaws: Fearful. Bonds: Attractive, Guardian, Military. Occupation: Barber
Voice: Hollow voice
Attributes [hide]
Medium (5'3") Tiefling, True Neutral (CR 6)
Armor Class 9
Hit Points 44 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Celestial, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
Possessions: 600 gp.
Mordai Flight, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear blue clothing when he does not wear armor. His chestnut hair is heavily combed to the left. He wears an eyepatch.
Personality: He is witty, but his monotone delivery comes off as unnerving He never wears the same outfit twice, unless he absolutely has to.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. After coming to the age of reason, Mordai took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Mordai never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Wants a kiss; and he wants to get laid
Ideals: Joker, Artistic, Gifted. Flaws: Ugly. Bonds: In love, Has a crush. Occupation: Carter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 10 pp. Tourmaline (140 gp).
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Their contribution stands as a beacon of hope for all adventurers!
