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NPC Generator

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Advanced [show]


Naill Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and typically wears green cloth garments or leather armor. His chestnut hair is drawn into a tight pony tail with a skull scrunchie. His thin eyebrows rest above his beady blue eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of western immigrants he idolized his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sage work with an outfit from a few towns over. Sage work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Ruler, but doesn't like to broadcast it.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Immigrant, Job. Occupation: Sage

Voice: Scottish accent

Attributes [hide]

Naill Koehlanna, Male Half-Elf Aristocrat 5
Medium (4'10") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 10 (+0)9 (-1) 9 (-1)12 (+1)
Skills Nature +2, Survival +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 30000 cp.


Social Check DCs


Wobbles Offund, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a long, violet, dusty cloak. His skin is fair and his fingers are delicate and long. He has done his best to style his golden hair to look like a famous performer. He has hazel eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A few years later when the north was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: Expand his business; and his religion dominates his actions

Ideals: Joker, Philantrophist. Bonds: Religious, Immigrant, Job. Occupation: Painter

Voice: Low range voice

Attributes [hide]

Wobbles Offund, Male Gnome Barbarian 14
Small (3'3") Gnome, Lawful Evil (CR 14)
Armor Class 14
Hit Points 110 (14d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)14 (+2) 13 (+1)15 (+2)
Skills Animal Handling +6, Persuasion +7
Senses Passive Perception 11
Languages Common, Gnome, Elven, Sylvan
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3

Possessions: 500 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Valafar Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 5'3", this man is wearing a perfectly clean shirt and pair of pants. He has styled his brown hair well, parting it to the left. He has white eyes and a violet hat with a black feather.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by orcs. Valafar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He feels kind of lost in life; and an old rival family wants him found

Flaws: Depressed. Bonds: Attractive, Family, Slave, Enemies. Occupation: Servant

Voice: Spits words with contempt

Attributes [hide]

Valafar Fluke, Male Tiefling Adept 15
Medium (5'3") Tiefling, Lawful Evil (CR 15)
Armor Class 12
Hit Points 53 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)17 (+3) 16 (+3)14 (+2)
Skills Acrobatics +7, Intimidation +7
Senses Passive Perception 13
Languages Common, Undercommon, Celestial, Aquan
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16333320

Possessions: Embroidered and bejeweled glove (3000 gp). Large well-done wool tapestry (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Old masterpiece painting (1600 gp). An abacus with copper, silver and gold markers (80 gp). Old masterpiece painting (1600 gp). 1 Medium magic item.


Social Check DCs


Barendd Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'4" and wears a black shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His right leg appears badly burned and disfigured. His tied-back hair is golden. He has blue eyes and a black hat with a pastel feather.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Barendd lived on a farm with his father, near the main road leading to a nearby town. A few years later when the west was not economically sound they moved to his current location. By chance he met his brother recently and the two have been together since.

Motivation: To reunite with his absent father; and he loathes his own lifestyle

Flaws: Antagonistic, Depressed. Bonds: Family, Immigrant. Occupation: Ploughman

Voice: Slow speaker

Attributes [hide]

Barendd Bofdann, Male Dwarf Bard 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 370 gp. A miniature golden chest with tiny emeralds lining the top (170 gp). 1 Chain shirt.


Social Check DCs


Adam Jacobs, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His moppish golden hair is in a traditional bowl cut. His eyes are blue and he is always smoking a pipe.

Personality: Adam is depressed about a lot of things. He tends to be a nihilist. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Blacksmith arts, while his father instructed him in etiquette, music and courtly manner. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He now spends his time doing works of charity.

Motivation: He is wracked by social anxiety; and he has money and likes to spend it

Ideals: Philantrophist, Gifted. Flaws: Depressed, Fearful. Bonds: Rich. Occupation: Blacksmith

Voice: Timid voice

Attributes [hide]

Adam Jacobs, Male Human Rogue 11
Medium (5'8") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 59 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)12 (+1) 12 (+1)15 (+2)
Skills Animal Handling +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 900 gp.


Social Check DCs

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