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Advanced [show]


Gilbert Harlan, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'1" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is auburn, silky, and of moderate length. His eyes are amber.

Personality: Cocky and sure of himself, he believes he is the best Locksmith born in the past three hundred years. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted from career to career and currently works as a Locksmith.

Motivation: Expand his business; and he is content

Ideals: Philantrophist. Flaws: Mundane. Bonds: Attractive, Job, Rich. Occupation: Locksmith

Voice: Speaks with a cold

Attributes [hide]

Gilbert Harlan, Male Human Commoner 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)17 (+3) 12 (+1)9 (-1)
Skills Intimidation +1, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp.


Social Check DCs


Darrow Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light tan in addition to tight pants. He has a very tight haircut. He wears crescent spectacles with a black brim.

Personality: Confrontational and typically high on some drug or another. He does not trust anyone and sleeps with one eye open.

History: He got into the Butcher business at a young age. He has had some formal writing training, and achieved minor success. He has never given up on his writing dream.

Motivation: Expand his business.

Ideals: Artistic. Flaws: Addict, Insomniac. Bonds: Job. Occupation: Butcher

Voice: Eastern European accent

Attributes [hide]

Darrow Warmwater, Male Halfling Adept 4
Small (2'11") Halfling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)15 (+2) 10 (+0)14 (+2)
Skills Athletics +2, History +4
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 500 gp.


Social Check DCs


Direcris Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a fancy tan suit. His copper crest is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: He is almost excessively polite to everyone, even when angry. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Miller business at a young age. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He struck the Miller job and began his own company from there.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and regain custody of his son

Flaws: Shy. Bonds: Attractive, Job, Family, Debt. Occupation: Miller

Voice: Speaks fast with a slight lisp

Attributes [hide]

Direcris Bhenkumbyrznaax, Male Dragonborn Barbarian 3
Medium (6'2") Dragonborn, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)11 (+0) 11 (+0)15 (+2)
Skills Nature +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Dain Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a lot of dark rich colors, with gold accents. His hair is short and auburn. His gray eyes lackadaisically let the world flow into them.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is lazy and tries to find solutions quickly.

History: Dain was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He used his abilities to travel the world and help people.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Lazy. Bonds: Attractive, Poor, Adventurer. Occupation: Barkeep

Voice: Eastern European accent

Attributes [hide]

Dain Bigtoe, Male Dwarf Ranger 9
Medium (4'3") Dwarf, Lawful Evil (CR 9)
Armor Class 10
Hit Points 63 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)16 (+3) 14 (+2)11 (+0)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Ignan, Celestial
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears violet painted combat armor at almost all times. He has done his best to style his yellow fur to look like a famous performer. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in the north. Tricking was born on a far northern plains where he grew up under the tutelage of his father, an expert Beggar. He left for the north, certain he would find work there.

Motivation: A need for knowledge about a nearby landmark; and a deep hatred of orcs

Flaws: Shy. Bonds: Attractive, Slave, Immigrant. Occupation: Beggar

Voice: Pirate accent

Attributes [hide]

Tricking Blossom, Male Tabaxi Expert 10
Medium (5'1") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 47 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 13 (+1)11 (+0) 19 (+4)14 (+2)
Skills Deception +6, Medicine +8
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 1900 gp. Aquamarine (1100 gp). Rhodochrosite (11 gp). Red garnet (60 gp). Star rose quartz (30 gp). Moonstone (30 gp). Blue sapphire (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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