Chad Cithreth, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is muscular with a powerful set of arms. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.
Personality: He is business-like. He takes instructions and follows them to the letter. He also hits on men, regardless of circumstances.
History: His parents moved while he was still in utero so he is the first generation to be born here. Chad was born on a far western island where he grew up under the tutelage of his mother, an expert Shipwright. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Professionalism, Entrepeneur. Bonds: Rich, Has a crush, Immigrant. Occupation: Shipwright
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 1000 cp. 1 Masterwork Common Melee.
Nordak Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man wears a grey top hat and grey clothes. His red hair, when down, is lengthy. He has amber eyes.
Personality: He is overprotective of those who hire his services. He is a bit of a xeno-phobe, disliking non-Dwarves.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Expert school at a young age so that he could practice his martial talents. He now owns his own business.
Motivation: Wants to open a new tavern; and he has passion for adventuring and risk
Ideals: Gifted. Flaws: Racist. Bonds: Guardian, Job, Adventurer. Occupation: Mayor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1 Masterwork Common Melee.
Uthemar Mystralath, Male Half-Elf [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His hair is cut close to his head. His green eyes lackadaisically let the world flow into them.
Personality: He has always had a great fascination with Half-Elven culture. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. Recently he has begun working with bootleggers and crooks.
Motivation: He's looking for his big break; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Ugly, Racist. Bonds: Criminal record, Immigrant, Adventurer. Occupation: Laborer
Voice: Uses sign language
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: Just what you see.
Mugrunden Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'4". He is wearing a long, black, dusty cloak, and his gloved hand is found clutching a scimitar. He wears his brass crest down. He has a tattooed face.
Personality: Eccentric and domineering, Mugrunden will drive conversation. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Mugrunden has worked very hard to control his curse. He has set out to sabotage the competition.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Extrovert. Flaws: Disease, Fearful. Bonds: Religious, Job. Occupation: Blacksmith
Voice: Can't modulate volume
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 700 sp.
Alston Pingun, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he usually wears his violet robe and has his trident always slung over his shoulder. He has a small bristly mustache and wavy auburn hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He's repulsed by the PC; and to reunite with his absent mother
Ideals: Entrepeneur. Flaws: Emotional, Antagonistic. Bonds: Religious, Family. Occupation: Interpreter
Voice: Timid voice
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 34 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 16 (+3) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. A roughly beaten golden orb (70 gp). Old masterpiece painting (600 gp). Solid gold idol (700 gp).
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