Zogdûsh Winthrop, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tattered old clothes. He wears his hair in dreadlocks. He has a dull look in his blue eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also is a firm believer in the manly ideal.
History: The child of a Priest, who enjoyed hunting, Zogdûsh was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world; and he has decided he is irredeemable
Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Immigrant, Nature. Occupation: Blacksmith
Voice: French accent
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 16 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 9 (-1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Draconic, Aquan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4
Possessions: 300 gp. 1 Minor magic item.
Gerald Winterbourne, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He is well dressed, constantly wearing a black suit, yellow shirt, and blue tie. His whole body is exceptionally muscular. His blonde hair is slicked back into a classic pompadour. His ears are large.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He got into the Navigator business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He now owns his own business.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Persistence, Joker. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Navigator
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 52 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
Possessions: 60000 cp. Lapis lazuli (15 gp). Lapis lazuli (15 gp). Violet garnet (600 gp). Blue quartz (15 gp). Blue quartz (15 gp). Deep green spinel (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shedinn Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: This slender man stands about 6'1". He wears dark leathers with embroidery. His rusty crest is lengthy. His eyes are red and beady.
Personality: Calm and collected, he is a well trained Shepherd. He takes great joy in being the best Shepherd in town.
History: He was raised in a mountains tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is terrified, and will act out of fear; and further expansion of business
Ideals: Logical. Flaws: Ugly, Fearful. Bonds: Job, Nature. Occupation: Shepherd
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 11)
Armor Class 12
Hit Points 45 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 19 (+4) | 12 (+1) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Gnoll, Ignan, Druidic, Elven
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 4 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 2400 gp. Red spinel (150 gp). Carnelian (20 gp). Malachite (11 gp). Alexandrite (300 gp). Alexandrite (300 gp). Black pearl (300 gp). Deep blue spinel (300 gp). Chalcedony (20 gp). Zircon (20 gp). Sardonyx (20 gp). 1 Minor magic item.
Raymond Preston, Male Human [Permalink]
Personal [hide]
Description: This man very much looks the part of a Cartwright, and sports empty pouches on his belt. He has dyed his greying brown hair a little too much giving a sharp brown color. His gray eyes are slightly larger than normal.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted from career to career and currently works as a Cartwright.
Motivation: To be a Healer again.
Bonds: Job, In love, Military, Adventurer. Occupation: Cartwright
Voice: Switch between two voices
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 34 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 800 gp. 4 Smokesticks.
Richard Harley, Male Human [Permalink]
Personal [hide]
Description: This man wears dark leathers with embroidery. He is muscular with a powerful set of arms. His head has been shaved. This brown eyed easterner is not easily forgotten.
Personality: He is overprotective of those who hire his services. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Gifted from a young age, Richard studied abroad. Through the years after Richard was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Richard's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To protect his home; and he is greedy
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Guardian, Rich. Occupation: Bellfounder
Voice: pre-pubescent
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 120 gp.
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