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Jocelyn Bentham, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears just a violet suit. His auburn hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Jocelyn enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To get a good night's sleep.

Flaws: Ugly, Insomniac, Hedonist. Bonds: Poor, Guardian. Occupation: Ruler

Voice: Shortens vowels

Attributes [hide]

Jocelyn Bentham, Male Human Commoner 1
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Medicine +3, Performance +4
Senses Passive Perception 11
Languages Common, Druidic, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp. 1 Masterwork Light steel shield.


Social Check DCs


Miles Ryoma, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He wears a red vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his red boots flare out at the collars. He has moderate length red hair. He wears round tiny glasses practically rammed into his face.

Personality: He acts crazy and hedonistic. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: The child of a Seamstress, who enjoyed hunting, Miles was taken on many hunting expeditions. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Hedonist, Impulsive. Bonds: Attractive, Nature. Occupation: Scribe

Voice: Relaxed voice

Attributes [hide]

Miles Ryoma, Male Half-Elf Ranger 6
Medium (5'4") Half-Elf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)13 (+1) 10 (+0)11 (+0)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. Chrysoprase (60 gp).


Social Check DCs


Karash Kent, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a large tan jacket. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He also is a firm believer in the manly ideal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Karash took refuge in the ruined castle and found the beat up quarterstaff and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Insomniac, Impulsive, Disease. Bonds: Nature, Criminal record. Occupation: Locksmith

Voice: French accent

Attributes [hide]

Karash Kent, Male Half-Orc Aristocrat 3
Medium (5'11") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)12 (+1) 11 (+0)11 (+0)
Skills Deception +2, History +3
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Dondon Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a violet costume with the symbols of his god on his torso. His tied-back hair is white. His amber eyes are slightly larger than normal.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He works hard and plays hard.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Athletic, Fighting. Flaws: Hedonist. Bonds: Adventurer, Military. Occupation: Cartwright

Voice: Old thin voice

Attributes [hide]

Dondon Wiseacre, Male Halfling Warrior 6
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 15
Hit Points 38 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 9 (-1)12 (+1) 14 (+2)13 (+1)
Skills Arcana +4, Deception +4
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 50 pp.


Social Check DCs


Bilbron Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a well pressed and immaculate suit (or dress). His auburn hair is cut short with large spiked bangs in the front. His eyes are green.

Personality: He is a Architect first and foremost. He believes firmly that knowledge should be universal. He pushes his goals aggressively. He is also a coward if confronted.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He is wracked by social anxiety.

Flaws: Fearful. Bonds: Job, Slave, Rich. Occupation: Architect

Voice: Tuts and clicks tongue

Attributes [hide]

Bilbron Musgraben, Male Gnome Rogue 6
Small (3'4") Gnome, Neutral Evil (CR 6)
Armor Class 11
Hit Points 35 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)14 (+2) 13 (+1)11 (+0)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Auran, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 60000 cp. Obsidian (12 gp).


Social Check DCs

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