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Euron Murder, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has moderate length silver hair. He is very pretty but has cold, dead eyes.

Personality: He speaks before he thinks and is too direct. A true patriot, Euron would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Euron was born the youngest of three triplets. His father was a soldier and died while he was still young. Euron was left his father's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A deep hatred of gnolls; and find a way to reverse the transformation of his brother

Flaws: Impulsive. Bonds: Rich, Attractive, Military, Family, Enemies. Occupation: Body Guard

Voice: Raspy

Attributes [hide]

Euron Murder, Male Tiefling Adept 2
Medium (5'11") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)9 (-1) 17 (+3)19 (+4)
Skills Insight +5, Nature +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: Silver comb with moonstones (400 gp). Silver comb with moonstones (400 gp). Brass mug with jade inlays (400 gp). 1 Masterwork Common Melee.


Social Check DCs


Gûnd Easton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and wears rags and sports a simple walking cane. His red hair is greying along the sides and has receded to reveal a widow's peak. His green eyes have a joyful gleam in them most of the time.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted from career to career and currently works as a Slave Trader.

Motivation: Wants to open a new tavern.

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Poor, Job, Slave. Occupation: Slave Trader

Voice: Aggressive tone

Attributes [hide]

Gûnd Easton, Male Half-Orc Warrior 10
Medium (6'1") Half-Orc, Neutral Evil (CR 10)
Armor Class 12
Hit Points 58 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)13 (+1) 11 (+0)8 (-1)
Skills Intimidation +3, Stealth +6
Senses Passive Perception 10
Languages Common, Orc, Halfling
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 800 gp. Hematite (10 gp). Eye agate (10 gp). Banded agate (10 gp). Brown-green garnet (160 gp).


Social Check DCs


Randal Heiser, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears suspenders and grey workpants. His shirt is yellow, and he wears a heavy grey leather apron most of the time. His hair is short and silver. He wears crescent spectacles with a black brim.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is obsessed with a lost civilization.

History: He was born in a small plains village. From there he went from mercenary job to mercenary job. He has set out to sabotage the competition.

Motivation: To be a Barkeep again.

Flaws: Addict. Bonds: Attractive, Job, Adventurer, Nature. Occupation: Brewer

Voice: Jamaican accent

Attributes [hide]

Randal Heiser, Male Human Aristocrat 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)11 (+0) 11 (+0)15 (+2)
Skills Nature +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Pallabar Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a green tunic with black highlights, and long brown pants that bunch up around his shoes, and he perpetually has his scythe ready. He wears his hair in dreadlocks. His thin eyebrows rest above his beady gray eyes.

Personality: He is mildly Gnome supremacist, though he does not identify as such. He uses divination through singing.

History: He comes from a rich northern family. His parents enrolled him in a Paladin school at a young age so that he could practice his druidic talents. He has been a successful dealer in antiques buying low and selling high.

Motivation: A strong sense of loyalty to Gnomish people.

Ideals: Fighting, Gifted, Entrepeneur. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Seamstress

Voice: Ums and uhs a lot

Attributes [hide]

Pallabar Gummen, Male Gnome Paladin 3
Small (3'7") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp.


Social Check DCs


Boddynock Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tight fitting tan shirt and pants. His skin is fair and his fingers are delicate and long. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Stoic and calm, he prefers to meditate than take action. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of a Map Maker, who enjoyed hunting, Boddynock was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Disciplined, Justice. Flaws: Fearful. Bonds: Nature, Job. Occupation: Junk Dealer

Voice: Jittery and nervous

Attributes [hide]

Boddynock Umbodoben, Male Gnome Sorcerer 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)14 (+2) 10 (+0)12 (+1)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 5000 cp. Zircon (70 gp). 1 Minor magic item.


Social Check DCs

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