Kilvar Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a faded coat and loose pants complete with deerstalker hat. His brown hair is lengthy and is close to two feet long. His eyes are likewise brown.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Around other people he will do his best to conceal his emotions and appear jolly.
History: He is a Yochlol in disguise. When Kilvar reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now travels the world, in search of power and loot.
Motivation: He feels kind of lost in life; and meet up once more with his childhood friend
Ideals: Impeccable. Flaws: Shy, Depressed. Bonds: Adventurer, Military. Occupation: Banker
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 220 gp. 1 Masterwork Common Melee.
Chem Victory, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a white deerstalker hat and white clothes. He is physically well-built. His hair is purple and curly. His eyes are red.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Chem was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: He feels threatened by others; and a strong sense of loyalty to tiefling people
Flaws: Antagonistic, Fearful, Racist. Bonds: In love, Enemies. Occupation: Seamstress
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'3") Tiefling, Lawful Good (CR 4)
Armor Class 10
Hit Points 11 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 18 (+4) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Giant, Elven, Gnome, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: Just what you see.
Harvest In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He sports grey clothing, slightly heavier than average wear. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a flattop fur cut. His copper eyes dart from person to person.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Harvest enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Sold as a small child to a brothel owner, Harvest was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things; and to find somewhere to settle down
Flaws: Mundane, Hedonist. Bonds: Attractive, Mentor. Occupation: Farmer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Infernal, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Manfred Stanton, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a butterfly on it. His hair is always cut to a buzz. His amber unseeing eyes seem to look past you.
Personality: He is happy with his job as a Healer. He turns his eye from what people do, preferring to live and let live. He would rather hide behind his crafts than deal with other people.
History: The child of western immigrants he idolized his mother. Over the years he perfected his riding and shooting skills. He tends to his Healer job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Artistic. Flaws: Disease, Shy. Bonds: Job, Immigrant, Nature. Occupation: Healer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 12 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 500 gp. Golden yellow topaz (700 gp).
Hunter Selevarun, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a very tight haircut. He wears large thick round spectacles.
Personality: He is a hateful person. He taunts others and blames them for his problems. He does not believe in violence as a means to an end. He is a dedicated Merchant but believes his peers are too gung-ho.
History: Gifted from a young age, Hunter studied abroad. His first spouse was a Bricklayer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Money/treasure; and his spouse's relatives view him with great suspicion
Ideals: Pacifist, Gifted. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Merchant
Voice: Posh accent
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 17 (+3) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Halfling, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2100 sp. 1 Masterwork Common Melee.
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