Dabbledob Munggen, Male Gnome [Permalink]
Personal [hide]
Description: 3'5" and lanky with angular features, he is an attractive figure. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is always cut to a buzz. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Further he is a bit of a stoner and is frequently out of it.
History: Dabbledob was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk
Flaws: Antagonistic, Addict. Bonds: Attractive, Job, Adventurer. Occupation: Carter
Voice: Breathy voice
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 17 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Infernal, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 12000 cp.
Frederick Radcliffe, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his chestnut hair up in a very large beehive style do. His brown eyes dart from person to person.
Personality: He is almost excessively polite to everyone, even when angry. He has a minor phobia of water and hates getting wet.
History: Gifted from a young age, Frederick studied abroad. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He tends to his Butcher job now, and dutifully fulfills any obligations he has.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Job, Adventurer. Occupation: Butcher
Voice: Pronounces O like U
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Auran, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 800 sp.
Gilthur Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears light armors faded through time and improper care. He wears his white hair up. His green eyes dart from person to person to random spaces in the air.
Personality: He snorts whenever he laughs or is feeling confident. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality; and retire the richest man in the north
Ideals: Athletic, Entrepeneur. Bonds: Job, Adventurer. Occupation: Layabout
Voice: Breathy voice
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 6)
Armor Class 10
Hit Points 22 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Dwarven, Abyssal, Terran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Brass mug with jade inlays (400 gp).
Stannor Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he sports white clothing, slightly heavier than average wear. His red hair is cut short. His eyes are blue.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Stannor was raised in a hard working conservative environment. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wishes to resurrect an old love; and further expansion of business
Ideals: Disciplined. Bonds: Slave, Job, Religious, In love. Occupation: Engraver
Voice: Soft and mumbly
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 15
Hit Points 118 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 15 (+2) | 18 (+4) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Ignan, Abyssal, Terran
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 2 | 1 | 1 |
Possessions: Eyepatch with mock eye of sapphire and moonstone (2100 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Old masterpiece painting (2100 gp). Sapphire pendant on gold chain (1600 gp). Old masterpiece painting (2100 gp). Embroidered and bejeweled glove (4000 gp). Silver comb with moonstones (200 gp). Large well-done wool tapestry (500 gp). Gold and topaz bottle stopper cork (800 gp). Finely wrought small gold bracelet (60 gp). Gold and ruby ring (8000 gp). Large well-done wool tapestry (500 gp). Solid gold idol (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Jeweled electrum ring (7000 gp). Gold music box (4000 gp). Fire opal pendant on a fine gold chain (2100 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Solid gold idol (900 gp). 1 Medium magic item. 1 Medium magic item.
Norkruuth Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who does not wear sleeves and tends to eschew shirts when he can avoid it, he is not a threatening figure. His black crest is drawn into a tight pony tail with a dagger scrunchie. His gold eyes peer out from beneath his Stetson red hat.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a bit of a xeno-phobe, disliking non-Dragonborns.
History: Born to a pair of adventurers, Norkruuth grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. After a long history of fighting, Norkruuth and his spouse have recently divorced.
Motivation: To be a Navigator again; and expand his business
Ideals: Disciplined. Flaws: Racist, Antagonistic. Bonds: Adventurer, Job. Occupation: Miner
Voice: Voice breaks
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 8 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 300 gp.
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