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NPC Generator

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Advanced [show]


Resh Birkenhead, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears suspenders and red workpants. His shirt is yellow, and he wears a heavy red leather apron most of the time. He has a penchant for wearing a ring with an oversized emerald on his left hand. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. This brown eyed southerner is not easily forgotten.

Personality: Resh hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Resh grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Resh. He has built up a small fortune and can afford his own way.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Artistic, Fighting. Bonds: Rich, Criminal record, Military. Occupation: Knight

Voice: Indian accent

Attributes [hide]

Resh Birkenhead, Male Half-Orc Commoner 6
Medium (5'5") Half-Orc, Neutral Evil (CR 6)
Armor Class 12
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)11 (+0) 14 (+2)12 (+1)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Dadalan Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears dull tan sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longbow, just in case. He has a penchant for wearing a ring with an oversized amber on his right hand. His brass crest is long and unkept. His gold eyes are passionate and lively.

Personality: He is extraordinarily eccentric. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a necromancer, Dadalan was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Ugly, Insane, Antagonistic. Bonds: Rich, Mentor. Occupation: Map Maker

Voice: Russian accent

Attributes [hide]

Dadalan Norixius, Male Dragonborn Commoner 4
Medium (6'7") Dragonborn, True Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)14 (+2) 18 (+4)12 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 14
Languages Common, Infernal, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 30 pp. Violet garnet (500 gp). Alexandrite (500 gp). Violet garnet (500 gp). Rock crystal (40 gp).


Social Check DCs


Frouse Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He is renowned for his bright grey suits and hats. He is bristling with hidden weapons, mostly swords and quarterstaffs. His white hair is singed and shortened. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He enjoys reading and quiet.

History: He was always a brilliant, if unscrupulous mind. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: He's repulsed by the PC; and he has comitted a past crime that haunts him to this day

Ideals: Disciplined, Logical. Flaws: Ugly, Insane, Antagonistic. Bonds: Criminal record. Occupation: Spice Merchant

Voice: High pitched, excited

Attributes [hide]

Frouse Oomtrowl, Male Gnome Rogue 2
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)13 (+1) 9 (-1)13 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 160 gp. 1 Half-Plate.


Social Check DCs


Valorean Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has wavy silver crest. His skin is flawless and his gold eyes scan people very quickly.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the south his family was never financially stable. His first spouse was a Cartwright, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son

Flaws: Fearful. Bonds: Attractive, Family, Poor. Occupation: Bookbinder

Voice: Irish accent

Attributes [hide]

Valorean Jerynomonis, Male Dragonborn Wizard 9
Medium (6'4") Dragonborn, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 22 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)12 (+1) 16 (+3)19 (+4)
Skills Arcana +4, Survival +6
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12444

Possessions: 1300 gp. Jeweled anklet (1000 gp). Solid gold idol (700 gp). Solid gold idol (700 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). 1 Minor magic item.


Social Check DCs


Radomir Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'2" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fitting clothing which further accentuates his frame. His hair is auburn and very short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has always had a great fascination with Halfling culture. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Radomir is combative with any and all who dare try his patience in the slightest.

History: Born in the south to a Priest, Radomir learned a great deal about his mother's area of expertise. He found a children's book about a Halfling Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He tends to his Priest job now, and dutifully fulfills any obligations he has.

Motivation: He desires power and/or immortality; and he would like to get married and retire

Ideals: Justice. Flaws: Racist. Bonds: Attractive, Job, Adventurer, Has a crush. Occupation: Priest

Voice: Spanish accent

Attributes [hide]

Radomir Deephollow, Male Halfling Sorcerer 6
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 25 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)10 (+0) 15 (+2)17 (+3)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1 Minor magic item.


Social Check DCs

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