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NPC Generator

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Advanced [show]


Spring Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. His fur, while still mostly cinnamon, has prominent grey streaks. He wears a mask on his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised in a desert tribe. From there he went from mercenary job to mercenary job. He became a Carter soon after.

Motivation: He has passion for adventuring and risk.

Flaws: Ugly. Bonds: Job, Rich, Nature, Adventurer. Occupation: Carter

Voice: Scottish accent

Attributes [hide]

Spring Of Storm, Male Tabaxi Monk 2
Medium (5'6") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)10 (+0) 17 (+3)19 (+4)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: Silver-plated steel longsword with jet jewel in hilt (500 gp). Sapphire pendant on gold chain (500 gp). Black velvet mask with numerous citrines (70 gp). 1 Half-Plate.


Social Check DCs


Arannis Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is wearing a long, tan, dusty cloak. He has a penchant for wearing a ring with an oversized opal on his left hand. He has a long blonde beard with little hanging trinkets. His eyes are likewise brown.

Personality: Abrasive and pushy, he has a hard time making friends. He cannot resist a sob story and will often dote over anyone who has one.

History: The child of a Cook, who enjoyed hunting, Arannis was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He was always very intelligent and has formed a secret society of specialists.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Philantrophist, Impeccable. Flaws: Antagonistic, Secretive. Bonds: Rich, Nature. Occupation: Mercenary

Voice: Raspy

Attributes [hide]

Arannis Xistsrith, Male Half-Elf Bard 1
Medium (5'10") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)17 (+3) 15 (+2)12 (+1)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Infernal, Undercommon, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: Freshwater pearl (7 gp).


Social Check DCs


Morg Beckwith, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a green cloak and cross-gartered blue stockings. He has styled his silver hair well, parting it to the left. This green eyed westerner is not easily forgotten.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was always a brilliant, if unscrupulous mind. In his 15th year, his parents were killed by a dire rats raid, leaving Morg alone in the world. After a stint in an orphanage, he was adopted. He is untrained/undisciplined, which makes him dangerous.

Motivation: A deep hatred of dire rats.

Ideals: Athletic, Logical. Flaws: Secretive, Insane. Bonds: Enemies. Occupation: Baker

Voice: Spits words with contempt

Attributes [hide]

Morg Beckwith, Male Half-Orc Warlock 7
Medium (5'5") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)12 (+1) 17 (+3)10 (+0)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shedinn Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has moderate length bronze crest. His red eyes have a joyful gleam in them most of the time.

Personality: He will rave to anyone who will listen. He also is a firm believer in the manly ideal.

History: The child of northern immigrants he idolized his mother. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero.

Flaws: Insane, Impulsive. Bonds: Immigrant, Adventurer. Occupation: Dilettante

Voice: Rolls R's

Attributes [hide]

Shedinn Esstyrlynn, Male Dragonborn Warrior 8
Medium (6'1") Dragonborn, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 79 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)13 (+1) 14 (+2)16 (+3)
Skills Intimidation +6, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 1300 gp. Moonstone (30 gp). Citrine (30 gp). Brown-green garnet (40 gp). Chrysoberyl (40 gp). Eye agate (8 gp). White opal (1100 gp).


Social Check DCs


Trey Addington, Male Human [Permalink]

Personal [hide]

Description: He wears a tan costume with the symbols of the sun god on his torso. His skin is fair and his fingers are delicate and long. His red hair is smooth and relatively long. His eyes are brown.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. There was a wharf not far from home where he often wandered off to fish. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army; and to protect his home

Ideals: Philantrophist, Logical, Artistic. Bonds: Nature, Military. Occupation: Performer

Voice: Whispers

Attributes [hide]

Trey Addington, Male Human Sorcerer 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)16 (+3) 8 (-1)15 (+2)
Skills Arcana +5, Perception +1
Senses Passive Perception 11
Languages Common, Ignan, Sylvan, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Just what you see.


Social Check DCs

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