Right-Handed Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He tends to wear a white poncho over his likewise colored trousers and shirt. He has a slight overbite and is overall scrawny. He wears his gray fur up. He tend to wears goggles to shield his eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. As long as the job gets done he does not care how it got done.
History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bowyer work with an outfit from a few towns over. Bowyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Fortune-teller, but doesn't like to broadcast it.
Motivation: To be a Fortune-teller again.
Ideals: Professionalism. Flaws: Antagonistic, Insane, Disease. Bonds: Job. Occupation: Bowyer
Voice: Jamaican accent
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 79 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon, Celestial
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
Possessions: 800 gp. Fiery yellow corundum (500 gp). Red garnet (40 gp). White opal (500 gp). Rhodochrosite (5 gp). Hematite (5 gp).
Percival Oakes, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a well pressed and immaculate suit (or dress). Beneath his clothing is a huge mess of scar tissue. His red hair is greasy and uncared for. His amber eyes lackadaisically let the world flow into them.
Personality: Confrontational and typically high on some drug or another. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born in the south to a Brewer, Percival learned a great deal about his mother's area of expertise. He worked as a nervous Brewer and found it very stressful. He got away from his former life and has fallen to alcoholism.
Motivation: He is unsatisfied with his job; and he is currently in port desperately looking for someone to get him out
Flaws: Ugly, Addict, Fearful. Bonds: Slave, Job. Occupation: Brewer
Voice: Pirate accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 53 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +5
Possessions: 3100 gp. Silver ewer (80 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Solid gold idol (400 gp). Fire opal pendant on a fine gold chain (1700 gp). A silver and pearl hairclip (80 gp). A roughly beaten golden orb (110 gp). 1 Minor magic item. 1 Minor magic item.
Thomas Dmitriyev, Male Half-Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a lot of dark rich colors, with gold accents. His brown hair is kept up in a ponytail inside a broad hat. This amber eyed westerner is not easily forgotten.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the west; and to get a good night's sleep
Ideals: Philantrophist, Entrepeneur. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Miller
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 21 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 17 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Infernal, Draconic, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 4000 sp.
Godfrey Adler, Male Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'5", this man is typically in his Spy uniform. He has golden hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He has a massive crush on the younger sibling of the Spy who has hired him part-time. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Born in the north to a Spy, Godfrey learned a great deal about his mother's area of expertise. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He moves from town to town, unable to find a place to settle.
Motivation: Wants to open a new tavern.
Flaws: Ugly. Bonds: Job, Has a crush, Immigrant, Debt. Occupation: Spy
Voice: Speaks with a cold
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 5000 cp. 1 Masterwork Common Melee.
Ghaliver Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fighting clothing, which leaves very little to the imagination. He wears a small hat to hide his balding. He has a dull look in his green eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Joker, Philantrophist, Gifted. Bonds: Job. Occupation: Stableman
Voice: Timid voice
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 8)
Armor Class 13
Hit Points 37 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +5
Possessions: 1100 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Brass mug with jade inlays (400 gp). Old masterpiece painting (700 gp). Jeweled electrum ring (3000 gp).
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