Dean Braxton, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a tan top hat and tan clothes, and is pretty ugly. He wears a top hat to hide his balding. His blue unseeing eyes seem to look past you.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Dean has worked very hard to control his curse. During his travels, Dean and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Dean discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Dean fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He's attracted to the PC; and he desires power and/or immortality
Flaws: Ugly, Disease, Impulsive. Bonds: Guardian, Adventurer, Has a crush. Occupation: Server
Voice: Italian accent
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: Just what you see.
Koeth Floshem, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses in tan turtlenecks beneath a pastel coat with violet slacks. He wears a deerstalker hat to hide his balding. His amber eyes have a joyful gleam in them most of the time.
Personality: Stoic and calm, he prefers to meditate than take action. He is frequently practicing swordplay.
History: He was born several months after his mother was called into army service. In his 15th year, his parents were killed by a dire rats raid, leaving Koeth alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Marry his sister to traveling adventurers; and regain custody of his daughter
Ideals: Disciplined. Flaws: Ugly. Bonds: Military, Enemies, Family. Occupation: Knight
Voice: Timid voice
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Elven, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 9000 cp.
Veit Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is wearing a long, pastel, dusty cloak. He has a silver handlebar mustache and slicked back silver hair. His eyes are green and he is always smoking a pipe.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He enjoys reading and quiet.
History: He was always a brilliant, if unscrupulous mind. His first spouse was a Detective, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now travels the world, in search of power and loot.
Motivation: To reunite with his old friends; and wants to raise his children well
Ideals: Logical. Flaws: Ugly, Insane. Bonds: Poor, Adventurer, Family. Occupation: Bowyer
Voice: Uses sign language
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 76 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Gnoll, Undercommon
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
Possessions: 400 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cressel Wish, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears tan painted combat armor at almost all times. His dark red hair is greasy and uncared for. His eyes, though not visible through his cowl, are white.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also has developed a complete distrust of the Miller profession.
History: Cressel hails from a village terrorized by drow. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Architect for the past few years.
Motivation: A deep hatred of drow; and he'd like to take his coworkers down a peg
Ideals: Joker. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Architect
Voice: Squeaky
Attributes [hide]
Medium (6'3") Tiefling, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 12 (+1) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
Possessions: 3000 cp. Deep blue spinel (1200 gp). Freshwater pearl (14 gp). Golden yellow topaz (1200 gp). 1 Minor magic item.
Ivellios Teinithra, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a white tunic with brown highlights, and long white pants that bunch up around his shoes. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He also is a firm believer in the manly ideal.
History: From birth he was tutored by a cruel and relentless mentor. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his sister's freedom.
Motivation: To prove his worth to the world; and his spouse's relatives view him with great suspicion
Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Mentor, Family. Occupation: Hunter
Voice: High pitched, excited
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 7 (-2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
