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Advanced [show]


Vonbin Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a green vest and prefers pastel and brown shirts. His boots appear to have been at one point steel toed but are quite worn down, and carries whips. He has moderate length golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: His tongue was cut out and he uses sign language. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a poor family in the city he treasured whatever gifts he got. He found a children's book about a Dwarf Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Adventurer, Poor. Occupation: Junk Dealer

Voice: Rolls R's

Attributes [hide]

Vonbin Silveraxe, Male Dwarf Cleric 9
Medium (4'2") Dwarf, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 68 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)14 (+2) 11 (+0)15 (+2)
Skills Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Orc
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 11000 sp. Blue sapphire (800 gp). Golden yellow topaz (1000 gp). Freshwater pearl (16 gp). Eye agate (16 gp). Violet garnet (1000 gp). Red-brown spinel (60 gp).


Social Check DCs


Nicholas Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a simple burlap shirt and baggy pants. He conceals his mace with his veritable burlap sack of a shirt. His blonde hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He invites people to come help in his community garden.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He worked as a nervous Interpreter and found it very stressful. He has achieved small success as a Interpreter.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new interpreter responsibilities is difficult

Ideals: Athletic, Philantrophist. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Interpreter

Voice: Speaks with squeezed throat

Attributes [hide]

Nicholas Mystralath, Male Half-Elf Adept 5
Medium (5'3") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)13 (+1) 13 (+1)12 (+1)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common, Elven, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 800 gp.


Social Check DCs


Guy Peyton, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he dresses well, typically a more casual-formal manner. His chestnut hair is cut short. He tend to wears goggles to shield his eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Healer arts, while his father instructed him in etiquette, music and courtly manner. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Impeccable. Flaws: Hedonist. Bonds: Attractive, Rich, Family. Occupation: Healer

Voice: Creaky witch voice

Attributes [hide]

Guy Peyton, Male Human Adept 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)15 (+2) 10 (+0)10 (+0)
Skills History +4, Investigation +4
Senses Passive Perception 10
Languages Common, Aquan, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 sp.


Social Check DCs


Morgran Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male is renowned for his bright red suits and hats. He is tall, broad shouldered and powerfully built. He wears a colorful flower in his red hair. His eyes are violet.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also is a firm believer in the manly ideal.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Morgran took refuge in the old dungeon and found the beat up greatsword and armor he uses now. He struck the Banker job and began his own company from there.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to open a new tavern

Flaws: Antagonistic, Impulsive, Greedy. Bonds: Attractive, Nature, Job. Occupation: Banker

Voice: Scottish accent

Attributes [hide]

Morgran Dankil, Male Dwarf Aristocrat 6
Medium (4'3") Dwarf, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 47 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)13 (+1) 11 (+0)10 (+0)
Skills Religion +4, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 200 gp. Red spinel (40 gp). White pearl (40 gp). Amethyst (40 gp). Red-brown spinel (40 gp).


Social Check DCs


Corkitron Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft yellow waves gently in the breeze. His long golden hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was always a brilliant, if unscrupulous mind. He struck it rich when he found rare goods in large quantities. After a long history of fighting, Corkitron and his spouse have recently divorced.

Motivation: Money/treasure; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Logical. Flaws: Greedy, Antagonistic, Insane. Bonds: Rich. Occupation: Laborer

Voice: Pronounces difficult words wrong

Attributes [hide]

Corkitron Shadowquick, Male Halfling Warlock 3
Small (3'0") Halfling, Lawful Evil (CR 3)
Armor Class 15
Hit Points 16 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)13 (+1) 17 (+3)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 200 gp.


Social Check DCs

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