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Advanced [show]


Sindri Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He usually wears his pastel robe and has his hammer always slung over his shoulder. He has a very tight haircut. His face is covered beneath a completely black helmet.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a big fan of imagination and believes people should spend more time reading and writing.

History: From birth he was tutored by a cruel and relentless mentor. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Logical. Flaws: Selfish. Bonds: Mentor. Occupation: Banker

Voice: Switch between two voices

Attributes [hide]

Sindri Nucklestamp, Male Gnome Expert 12
Small (3'2") Gnome, True Neutral (CR 12)
Armor Class 12
Hit Points 60 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)9 (-1) 15 (+2)12 (+1)
Skills Animal Handling +6, History +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 3000 gp. Jet (150 gp). Rich purple corundum (1200 gp).


Social Check DCs


Enialis Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a blue tunic with black highlights, and long tan pants that bunch up around his shoes. He has no hair. His amber eyes dart from person to person to random spaces in the air.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He always tries to repair and not replace. It was this mentality that drove him into the Junk Dealer business.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Like his father and his brother before him, after school he went straight into learning to become a Junk Dealer. He was granted necromantic powers by his dying brother.

Motivation: A rival would like him out of the picture; and he'd like to take his coworkers down a peg

Ideals: Persistence, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Criminal record. Occupation: Junk Dealer

Voice: Excited and jittery

Attributes [hide]

Enialis Accord, Male Half-Elf Sorcerer 3
Medium (4'11") Half-Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)10 (+0) 11 (+0)11 (+0)
Skills Deception +2, Investigation +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 700 sp.


Social Check DCs


Akmen Dischord, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a worn and beaten armor. He wears a colorful flower in his red hair. His skin is flawless and his white eyes scan people very quickly.

Personality: Overbrimming with self-confidence, Akmen isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Athletic, Impeccable. Bonds: Attractive, Religious, Rich. Occupation: Carter

Voice: French accent

Attributes [hide]

Akmen Dischord, Male Tiefling Paladin 11
Medium (6'10") Tiefling, Neutral Good (CR 11)
Armor Class 9
Hit Points 77 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)17 (+3) 15 (+2)18 (+4)
Skills Perception +6, Stealth +3
Senses Passive Perception 13
Languages Common, Druidic, Goblin, Celestial
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 2200 gp. Jasper (80 gp). Tiger eye turquoise (12 gp). Coral (40 gp). Malachite (12 gp). Sard (80 gp). Black star sapphire (700 gp). Onyx (80 gp). Silver pearl (40 gp). Peridot (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Boddynock Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: A 3'4" northern man, he is wearing a perfectly clean shirt and pair of pants. He wears his chestnut hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Boddynock wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He is a logical person and will generally grow upset if things defy logic and science.

History: Boddynock was born with his mother's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He uses money and sex appeal to get what he needs; and wants to open a new tavern

Ideals: Disciplined, Logical. Bonds: Attractive, Job, Rich. Occupation: Carter

Voice: Low range voice

Attributes [hide]

Boddynock Lingenhall, Male Gnome Cleric 1
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)12 (+1) 14 (+2)14 (+2)
Skills Nature +3, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 130 gp.


Social Check DCs


Trey Atherton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses in collared shirts and wears a proper scarf over his head. His blonde hair is cut short with large spiked bangs in the front. His hazel eyes are slightly larger than normal.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Trey was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Adventurer. He now spends his time doing works of charity.

Motivation: He is greedy; and money/treasure

Ideals: Joker, Philantrophist, Gifted. Bonds: Immigrant, Rich. Occupation: Adventurer

Voice: Timid voice

Attributes [hide]

Trey Atherton, Male Human Fighter 2
Medium (5'9") Human, Lawful Evil (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)15 (+2) 10 (+0)13 (+1)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 10
Languages Common, Gnoll, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 200 sp. 1 Healer’s kit.


Social Check DCs

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