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Tim Spalding, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he typically wears a sleeveless long coat of deep white leather and dull brown iron scale mail. With bright auburn hair and a scraggly beard. He is very pretty but has cold, dead eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an apprentice working in his father's forge. He tends to his Detective job now, and dutifully fulfills any obligations he has.

Motivation: To be a Bookbinder again.

Flaws: Depressed, Fearful, Antagonistic. Bonds: Attractive, Job. Occupation: Detective

Voice: Jamaican accent

Attributes [hide]

Tim Spalding, Male Human Paladin 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)10 (+0) 14 (+2)17 (+3)
Skills Deception +5, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. 1 Chain shirt. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Gimurt Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down, and carries pickaxes. He has a silver handlebar mustache and slicked back silver hair. He is very pretty but has cold, dead eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His parents moved while he was still in utero so he is the first generation to be born here. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Optimist. Flaws: Insomniac. Bonds: Attractive, Immigrant. Occupation: Slave Trader

Voice: growls and snarls, animalistic

Attributes [hide]

Gimurt Rumnaheim, Male Dwarf Fighter 12
Medium (4'0") Dwarf, Neutral Good (CR 12)
Armor Class 13
Hit Points 79 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)15 (+2) 15 (+2)10 (+0)
Skills Animal Handling +6, Athletics +4
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Terran
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +4

Possessions: 3000 gp. Jet (130 gp). Red spinel (130 gp). Fiery yellow corundum (600 gp). Amber (130 gp). Golden yellow topaz (1000 gp). Sard (40 gp). Brown-green garnet (130 gp).


Social Check DCs


Dworic Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is bald on top and has large red tufts of hair around his ears. His fierce amber eyes like to dwell on things.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He takes great joy in being the best Body Guard in town.

History: He was born to a criminal king-pin and mafia family He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's attracted to the PC; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Ugly, Mundane. Bonds: Rich, Job, Criminal record, Has a crush. Occupation: Body Guard

Voice: Soothing and warm

Attributes [hide]

Dworic Trueblood, Male Dwarf Rogue 11
Medium (4'1") Dwarf, True Neutral (CR 11)
Armor Class 10
Hit Points 66 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)10 (+0) 17 (+3)15 (+2)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Art In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a grey collared shirt and black pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. He carries with him a set of maces on his belt, each one with a jet on the hilt. He wears a wide-brimmed hat to hide his balding. His eyes, though not visible through his cowl, are amber.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Art hails from a village terrorized by brigands. Because his father participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Enemies, Immigrant. Occupation: Painter

Voice: Thin and wheezing

Attributes [hide]

Art In Shadow, Male Tabaxi Rogue 1
Medium (5'3") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)10 (+0) 12 (+1)14 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Carnelian (50 gp).


Social Check DCs


Raymond Mancilla, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a black cloak and cross-gartered grey stockings. His tied-back hair is silver. He wears large thick round spectacles.

Personality: He likes to make people angry or surprised. He is a font of random trivia from the lore and stories he has discovered

History: Born to a pair of adventurers, Raymond grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Logical. Flaws: Antagonistic, Shy, Fearful. Bonds: Adventurer. Occupation: Sellsword

Voice: Rhymes sentences (sorry)

Attributes [hide]

Raymond Mancilla, Male Half-Elf Expert 5
Medium (5'3") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)16 (+3) 16 (+3)13 (+1)
Skills Athletics +4, Investigation +6
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Abyssal, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +6

Possessions: 4000 sp. Banded agate (7 gp). Violet garnet (1600 gp). Hematite (7 gp). Deep green spinel (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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