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NPC Generator

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Advanced [show]


Shivering In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a lot of dark rich colors, with gold accents. His fur, while still mostly gray, has prominent grey streaks. He wears a mask on his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: The child of a Glassblower, who enjoyed hunting, Shivering was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He has achieved small success as a Healer.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Healer

Voice: Low rumbling, strings words together

Attributes [hide]

Shivering In the Wind, Male Tabaxi Druid 9
Medium (6'1") Tabaxi, Lawful Evil (CR 9)
Armor Class 11
Hit Points 83 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)15 (+2) 13 (+1)14 (+2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Druidic, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 10000 sp.


Social Check DCs


Hadarai Iathrana, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears silk and lounges about seductively. His blonde hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He got into the Ruler business at a young age. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Hadarai took refuge in the ruined castle and found the beat up halberd and armor he uses now. He has worked as a Ruler like his father before him.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Philantrophist. Flaws: Secretive. Bonds: Attractive, Job, Nature. Occupation: Ruler

Voice: Timid voice

Attributes [hide]

Hadarai Iathrana, Male Elf Wizard 6
Medium (4'7") Elf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 18 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)13 (+1) 16 (+3)18 (+4)
Skills Animal Handling +6, Performance +7
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 7000 sp. Jet (70 gp). Carnelian (20 gp). White opal (1600 gp).


Social Check DCs


Gildmak High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his bow always slung over his shoulder. He carries a battered halberd and tarnished bow as well. His golden hair has been sun bleached extensively. His brown eyes have a joyful gleam in them most of the time.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: The child of eastern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He left for the east, certain he would find work there.

Motivation: He doesn't get along with people that don't share his tastes; and he seems to be bored by most things

Ideals: Fighting, Impeccable. Flaws: Antagonistic, Mundane. Bonds: Immigrant. Occupation: Bellfounder

Voice: Jamaican accent

Attributes [hide]

Gildmak High-hill, Male Halfling Cleric 10
Small (3'2") Halfling, Chaotic Good (CR 10)
Armor Class 13
Hit Points 85 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)8 (-1) 11 (+0)11 (+0)
Skills Intimidation +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264

Possessions: 900 gp.


Social Check DCs


Ahrim Mockery, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is typically in his Detective uniform. Beneath his clothing is a huge mess of scar tissue. His white hair is matted, messy, and big. He has a dull look in his gold eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Born in the east to a Detective, Ahrim learned a great deal about his mother's area of expertise. A gifted student he started as a Mayor, but he got bored and became a Detective. He has set out to sabotage the competition.

Motivation: He is currently in port desperately looking for someone to get him out; and sabotage a competitor

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Job, Slave. Occupation: Detective

Voice: Speaks with back of mouth

Attributes [hide]

Ahrim Mockery, Male Tiefling Barbarian 8
Medium (5'10") Tiefling, Lawful Evil (CR 8)
Armor Class 14
Hit Points 90 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 19 (+4)13 (+1) 13 (+1)12 (+1)
Skills Stealth +7, Survival +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bucklal Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: He wears an entirely blue suit with grey socks and a vest with buckled shoes, and carries hand crossbows. His head has been shaved. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Bucklal was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Slave Trader and was forced into it by his family; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Job, Family. Occupation: Slave Trader

Voice: Low range voice

Attributes [hide]

Bucklal Leagallow, Male Halfling Wizard 6
Small (3'3") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 32 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)13 (+1) 13 (+1)12 (+1)
Skills Arcana +4, Deception +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: Alexandrite (600 gp). Aquamarine (600 gp). Aquamarine (600 gp). Rose (80 gp).


Social Check DCs

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