Everard Westcott, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears white leather gloves, a white jacket, and tight pants. His hair, while still mostly white, has prominent grey streaks. His amber eyes peer out from beneath his Stetson white hat.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was raised in a forest tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Several ex partners dislike his way of doing things and want revenge; and meet up once more with his childhood friend
Flaws: Racist, Hedonist. Bonds: Nature, Adventurer, Enemies. Occupation: Doctor
Voice: Smoker's lung
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 20 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Aquan, Infernal
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 2 |
Possessions: 1000 gp. Rose (60 gp). Lapis lazuli (9 gp). Deep blue spinel (1400 gp). Jade (40 gp). Freshwater pearl (9 gp). Obsidian (9 gp). Blue quartz (9 gp). Golden yellow topaz (1400 gp). Azurite (9 gp).
Blorg Wilberforce, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'6". He wears professional attire, and his gloved hand is found clutching a greatsword. He keeps his chestnut hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is irascible and easily irritated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Blorg grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural half-orc artifacts is his passion
Flaws: Insomniac, Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Slave Trader
Voice: Sleepy voice
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 50 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Abyssal, Ignan
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 40 pp.
Seven Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt. His cinnamon fur is unkempt and raggedy. His yellow eyes lackadaisically let the world flow into them.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Born to a Baker, his mother struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Butcher work with an outfit from a few towns over. Butcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Revenge; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Flaws: Ugly. Bonds: Poor, Enemies, Immigrant, Job. Occupation: Butcher
Voice: Speaks in third person
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 37 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Sylvan, Halfling
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 3 |
Possessions: 160 pp. 1 Minor magic item.
Manfred Fasharash, Male Half-Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He very much looks the part of a Crown-heir. His white hair is cut short with large spiked bangs in the front. His eyes are violet and he is always smoking a pipe.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. A true patriot, Manfred would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Manfred lived on a farm with his father, near the main road leading to a nearby town. He moved from fad to fad and when he turned 15 he discovered music. He ran away from his former home and has been making his living as a Crown-heir for the past few years.
Motivation: Marry his sister to traveling adventurers.
Ideals: Artistic. Bonds: Job, Attractive, Military, Family. Occupation: Crown-heir
Voice: Stutters
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 10)
Armor Class 11
Hit Points 13 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 8 (-1) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Auran, Infernal
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
Possessions: 18000 sp.
Chad Melancon, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a well pressed and immaculate suit (or dress). He has a small bristly mustache and wavy black hair. His amber unseeing eyes seem to look past you.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is obsessed with a lost civilization.
History: The child of a Gardener, who enjoyed hunting, Chad was taken on many hunting expeditions. From there he went from mercenary job to mercenary job. Days after completing his studies, news broke out that his hometown was attacked by drow. Chad was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: A deep hatred of drow; and he has passion for adventuring and risk
Ideals: Disciplined. Flaws: Disease. Bonds: Adventurer, Nature, Enemies. Occupation: Seamstress
Voice: Speaks with a cold
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 18 (+4) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Goblin, Dwarven, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
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