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NPC Generator

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Advanced [show]


Silvo Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a pastel vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his pastel boots flare out at the collars, and a wedding ring on his left hand. His hair, while still mostly auburn, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised in a white middle class family as the only child. A gifted student he started as a Slave Trader, but he got bored and became a Glassblower. He has drifted from career to career and currently works as a Glassblower.

Motivation: To be a Slave Trader again; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Shy, Mundane. Bonds: In love, Job. Occupation: Glassblower

Voice: Tuts and clicks tongue

Attributes [hide]

Silvo Tallfellow, Male Halfling Warrior 16
Small (3'0") Halfling, Neutral Good (CR 16)
Armor Class 15
Hit Points 109 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 12 (+1)15 (+2) 12 (+1)15 (+2)
Skills Animal Handling +6, History +7
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Dwarven
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +4

Possessions: 9000 gp. Chrysoberyl (60 gp). Sard (80 gp). Zircon (80 gp). Chalcedony (80 gp). Azurite (16 gp). Moss agate (16 gp). Black pearl (800 gp). Rock crystal (80 gp). Chrysoberyl (60 gp). Pink pearl (60 gp). Lapis lazuli (16 gp). Golden pearl (60 gp). Blue quartz (16 gp). Violet garnet (800 gp). Obsidian (16 gp). Eye agate (16 gp). Black pearl (800 gp). Amber (60 gp). Chrysoberyl (60 gp). Star rose quartz (80 gp). Violet garnet (800 gp).


Social Check DCs


Bucklal Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses like a well dressed Tanner does. His hair is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Balancing his hectic life and new Tanner responsibilities is difficult; and he desires power and/or immortality

Flaws: Fearful, Disease. Bonds: Job, Attractive, Adventurer. Occupation: Tanner

Voice: Puts emphasis on the wrong words

Attributes [hide]

Bucklal Shadowquick, Male Halfling Monk 13
Small (3'0") Halfling, Lawful Neutral (CR 13)
Armor Class 15
Hit Points 66 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)17 (+3) 18 (+4)14 (+2)
Skills Insight +8, Persuasion +6
Senses Passive Perception 14
Languages Common, Halfling, Giant, Orc, Sylvan
Attacks Melee +3 / 4d4-1, Ranged +8 / 4d4+4, Grapple +4

Possessions: 3000 gp. Sard (60 gp). Zircon (60 gp). Freshwater pearl (14 gp). Blue quartz (14 gp). Golden yellow topaz (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mantus Joy, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, and he perpetually has his kukri ready. His silver hair is heavily combed to the right. His thin eyebrows rest above his beady white eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Energy wise he seems alert and responsive.

History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Mantus took refuge in the large cave and found the beat up kukri and armor he uses now. He's also a talented Animal Trainer, but doesn't like to broadcast it.

Motivation: To be a Animal Trainer again; and wants to open a new tavern

Ideals: Fighting, Optimist, Professionalism. Flaws: Ugly. Bonds: Nature, Job. Occupation: Architect

Voice: Speaks with back of mouth

Attributes [hide]

Mantus Joy, Male Tiefling Rogue 10
Medium (5'8") Tiefling, Chaotic Evil (CR 10)
Armor Class 9
Hit Points 28 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)19 (+4) 16 (+3)11 (+0)
Skills Intimidation +4, Performance +4
Senses Passive Perception 13
Languages Common, Ignan, Druidic, Gnoll, Draconic
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1

Possessions: 14000 sp. Carnelian (30 gp). Freshwater pearl (12 gp). White pearl (100 gp).


Social Check DCs


Bertram Addington, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a robe, a symbol of strength around his neck, and a spear on his belt. He has wavy blonde hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Bertram lived on a farm with his mother, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister

Ideals: Fighting, Athletic, Philantrophist. Flaws: Ugly. Bonds: Family. Occupation: Animal Trainer

Voice: Pirate accent

Attributes [hide]

Bertram Addington, Male Human Warlock 1
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)10 (+0) 14 (+2)12 (+1)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: Zircon (70 gp).


Social Check DCs


Dayereth Aloro, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is cut close to his head. His violet eyes are slightly larger than normal.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He served in the navy to pay for his family's outstanding loans. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Extrovert. Flaws: Antagonistic, Secretive. Bonds: Military, Religious. Occupation: Miller

Voice: Scratchy, weak

Attributes [hide]

Dayereth Aloro, Male Elf Ranger 1
Medium (4'7") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)16 (+3) 12 (+1)9 (-1)
Skills Athletics +3, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Gnome, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 3000 cp.


Social Check DCs

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